feat(bridge): DingTalk channel plugin + OpenClaw Protocol v3 rewrite
Core changes:
- src/channels/dingtalk.ts: DingTalk Stream SDK channel (no public IP needed)
- TokenManager: auto-refresh with refreshPromise mutex (prevents race condition)
- UserQueue: per-user serial queue, max depth 5
- MsgDedup: O(1) Map<string,timestamp> with 10min TTL + 10k cap
- RateLimiter: sliding window 10 msg/min per user
- ResilientOcClient: 10s heartbeat poll + atomic reconnect guard
- DingTalkStream: exponential backoff reconnect (2s→60s), immediate ACK
- replyToUser: sessionWebhook expiry check + 4800-char chunking
- src/openclaw-client.ts: rewritten for correct Protocol v3 wire format
- Request frame: { type:"req", id, method, params }
- Challenge-response Ed25519 handshake (connect.challenge → connect req)
- Correct rpc() with configurable timeoutMs
- src/index.ts: fixed RPC method names
- agent.run → chat.send with { sessionKey, message, timeoutSeconds }
- metrics.get → gateway.status
- Dockerfile: adds start-dingtalk.sh COPY + chmod
- supervisord.conf: dingtalk-channel program block (autorestart=unexpected)
- start-dingtalk.sh: exits 0 if DINGTALK_CLIENT_ID unset (no restart loop)
- CHANNEL_DEV_GUIDE.md: full dev guide for future channel integrations
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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# OpenClaw Channel 插件开发指南
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> 基于钉钉 Channel 插件(`src/channels/dingtalk.ts`)的完整开发经验总结。
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> 开发新 Channel 时,本文档是你的第一参考。
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---
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## 一、整体架构
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每个 OpenClaw 实例是一个独立 Docker 容器(`hailin168/openclaw-bridge:latest`)。
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容器内有三个进程,由 supervisord 管理:
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```
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容器
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├── openclaw gateway 端口 18789 (内部) — 核心 AI Agent 进程
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├── it0-bridge 端口 3000 (对外) — IT0 管理 REST API
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└── dingtalk-channel 无对外端口 — 第三方 Channel 进程(可选)
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```
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**Channel 插件的职责:**
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1. 连接第三方平台(接收用户消息)
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2. 转发给 OpenClaw Gateway(通过 WebSocket RPC)
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3. 将 OpenClaw 响应回发给用户
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Channel 插件不需要任何对外端口,完全依赖出向连接。
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---
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## 二、OpenClaw Gateway 协议 (Protocol v3)
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> ⚠️ 这是最重要的部分。协议细节必须准确,否则运行时全部失败,TypeScript 编译器无法检测。
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### 2.1 Wire 帧格式
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```typescript
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// 请求帧(Client → Gateway)
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interface ReqFrame {
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type: 'req'; // 必须是字面量 'req'
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id: string; // 唯一请求 ID(自增字符串即可)
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method: string; // RPC 方法名
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params?: unknown; // 方法参数
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idempotencyKey?: string; // 可选,幂等键
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}
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// 响应帧(Gateway → Client)
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interface ResFrame {
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type: 'res';
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id: string; // 对应请求的 id
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ok: boolean; // 成功/失败标志
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payload?: unknown; // 成功时的响应数据
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error?: {
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code: string;
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message: string;
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retryable?: boolean;
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retryAfterMs?: number;
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};
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}
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// 事件帧(Gateway → Client,主动推送)
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interface EventFrame {
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type: 'event';
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event: string; // 事件名
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payload?: unknown;
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seq?: number; // 单调递增序号
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}
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```
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### 2.2 连接握手(必须完成,否则所有 RPC 都会被拒绝)
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OpenClaw 使用 **Challenge-Response + Ed25519 签名** 认证。流程:
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```
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Client ──────── WebSocket Connect ──────────────────→ Gateway
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Gateway ──── event: "connect.challenge" { nonce } ──→ Client
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Client ──── req: "connect" { auth.token, device } ──→ Gateway
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Gateway ─── res: "connect" { ok: true } ────────────→ Client
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↑ 这之后才能发送任何 RPC 请求
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```
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关键实现细节:
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```typescript
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// 1. 用 Node.js 内置 crypto 生成临时 Ed25519 密钥对(每次连接生成新的)
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const keyPair = crypto.generateKeyPairSync('ed25519');
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// 2. 用私钥对 nonce (hex string → Buffer) 签名
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const nonceBuffer = Buffer.from(nonce, 'hex');
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const signature = crypto.sign(null, nonceBuffer, keyPair.privateKey);
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// 3. 公钥导出为 DER 格式 base64
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const pubKeyDer = keyPair.publicKey.export({ type: 'spki', format: 'der' });
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// 4. 发送 connect 请求
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{
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type: 'req',
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id: '__connect__',
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method: 'connect',
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params: {
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minProtocol: 3, maxProtocol: 3,
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client: { id: deviceId, version: '1.0.0', platform: 'node', mode: 'channel' },
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role: 'operator',
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scopes: ['operator.read', 'operator.write'],
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auth: { token: OPENCLAW_GATEWAY_TOKEN }, // 环境变量注入的 token
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device: {
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id: deviceId,
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publicKey: pubKeyDer.toString('base64'),
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signature: signature.toString('base64'),
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signedAt: Date.now(),
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}
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}
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}
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```
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握手超时:Gateway 有 10s 超时,客户端应设 12s 安全超时。
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### 2.3 关键 RPC 方法(经官方源码验证)
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| 功能 | 方法名 | 关键参数 |
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|------|--------|---------|
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| 发消息给 Agent | `chat.send` | `{ sessionKey, message, timeoutSeconds }` |
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| 列出会话 | `sessions.list` | `{ limit, kinds?, activeMinutes? }` |
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| 获取会话历史 | `sessions.history` | `{ sessionKey, messageLimit }` |
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| 中止当前任务 | `chat.abort` | `{ sessionKey }` |
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| 网关状态 | `gateway.status` | 无 |
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| 健康检查 | `gateway.health` | 无 |
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> ❌ **以下方法不存在,不要使用:**
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> - `agent.run` — 根本不存在
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> - `metrics.get` — 不存在,用 `gateway.status` 替代
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### 2.4 Session Key 格式
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格式:`"type:agentName:sessionName"`
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```
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agent:main:main — 默认主 session
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agent:main:dt-{userId} — 钉钉用户专属 session(每用户独立)
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agent:main:tg-{chatId} — Telegram chat 专属 session
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agent:main:wechat-{openId} — 微信用户专属 session
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```
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每个 OpenClaw 实例默认只有一个 agent "main"。
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Session name 部分可以自定义,Gateway 会自动创建不存在的 session。
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### 2.5 `chat.send` 的响应结构
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```typescript
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// payload 结构
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{
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runId: string;
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status: 'started' | 'in_flight' | 'ok' | 'timeout';
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reply?: string; // 当 timeoutSeconds > 0 且 status=ok 时有值
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error?: string; // 当 status=timeout 时有值
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}
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// 从 payload 提取回复文本的正确方式:
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const payload = result as { status: string; reply?: string };
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const replyText = payload.reply ?? '(任务已提交,正在处理)';
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```
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---
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## 三、钉钉 Channel 实现要点
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### 3.1 使用 Stream 模式(无需公网 IP)
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钉钉官方提供两种接入方式:
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- **HTTP 回调模式**:需要公网 IP + 备案,不适合容器部署
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- **Stream 模式**:主动连接钉钉服务器,容器内部署完美适配 ✓
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Stream 模式连接流程:
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```
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1. POST https://api.dingtalk.com/v1.0/oauth2/accessToken
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→ { accessToken, expireIn: 7200 }
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2. POST https://api.dingtalk.com/v1.0/gateway/connections/open
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Headers: x-acs-dingtalk-access-token: {accessToken}
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Body: { clientId, clientSecret, subscriptions: [{type:'CALLBACK', topic:'/v1.0/im/bot/messages/get'}] }
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→ { endpoint, ticket }
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3. WSS connect: {endpoint}?ticket={ticket}
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→ 保持长连接,接收消息
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```
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### 3.2 消息帧格式
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```typescript
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// 服务器推送的消息帧
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{
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type: 'CALLBACK', // or 'PING', 'EVENT', 'SYSTEM'
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headers: { topic: '/v1.0/im/bot/messages/get', ... },
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data: string // JSON string
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}
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// data 解析后的 bot 消息结构
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{
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senderStaffId: string, // 发送者工号
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sessionWebhook: string, // 用于回复的 Webhook URL(有过期时间!)
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sessionWebhookExpiredTime: number, // 毫秒时间戳
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text: { content: string }, // 消息文本
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conversationId: string, // 群/单聊会话 ID
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msgId: string // 消息唯一 ID(用于去重)
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}
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// 必须在收到消息后 1.5 秒内 ACK,否则钉钉会重发
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ws.send(JSON.stringify({ code: 200, headers: frame.headers, message: 'OK', data: '' }));
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```
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### 3.3 已验证的钉钉 API 限制
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| 限制 | 数值 |
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|------|------|
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| Access Token 有效期 | 7200 秒(2小时)|
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| 单条消息字符上限 | 5000 字符 |
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| ACK 超时 | 1.5 秒 |
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| sessionWebhook 有效期 | 约 24 小时(群消息更短)|
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### 3.4 回复钉钉消息(通过 sessionWebhook)
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```typescript
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function sendWebhook(webhook: string, content: string): void {
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const url = new URL(webhook);
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const body = JSON.stringify({ msgtype: 'text', text: { content } });
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// 用 Node.js 内置 https 模块,无外部依赖
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const req = https.request({ hostname: url.hostname, path: url.pathname + url.search, method: 'POST', ... });
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}
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```
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超过 4800 字符需分块发送,每块间隔 200ms 保证顺序。
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---
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## 四、生产级鲁棒性模式(从错误中总结)
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### 4.1 Token 自动刷新 + 防竞态
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```typescript
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class TokenManager {
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private refreshPromise: Promise<string> | null = null; // 互斥锁
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async get(): Promise<string> {
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if (Date.now() < this.expiresAt - BUFFER_MS) return this.token;
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// 关键:多个并发调用只触发一次刷新
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if (this.refreshPromise) return this.refreshPromise;
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this.refreshPromise = this.doRefresh().finally(() => { this.refreshPromise = null; });
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return this.refreshPromise;
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}
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}
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```
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### 4.2 消息去重(O(1) + TTL)
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```typescript
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class MsgDedup {
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private readonly seen = new Map<string, number>(); // msgId → timestamp
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has(msgId: string): boolean {
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const t = this.seen.get(msgId);
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if (t === undefined) return false;
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if (Date.now() - t > this.ttlMs) { this.seen.delete(msgId); return false; }
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return true;
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}
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}
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// ❌ 不要用 Array.includes() — O(n),5000条时慢到不可用
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```
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### 4.3 每用户串行队列 + 深度上限
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```typescript
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class UserQueue {
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private readonly tails = new Map<string, Promise<void>>();
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private readonly depths = new Map<string, number>();
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enqueue(userId: string, task: () => Promise<void>): boolean {
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if ((this.depths.get(userId) ?? 0) >= MAX_DEPTH) return false; // 拒绝
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// Promise 链串行执行,不同用户并发互不影响
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...
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}
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}
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// MAX_DEPTH = 5:用户排队超5条立即告知,防内存泄漏
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```
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### 4.4 WebSocket 断线指数退避重连
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```typescript
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private reconnectDelay = 2_000;
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private scheduleReconnect(): void {
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setTimeout(() => this.start(), this.reconnectDelay);
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this.reconnectDelay = Math.min(this.reconnectDelay * 2, 60_000);
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// 成功连接后在 ws.on('open') 里重置:this.reconnectDelay = 2_000;
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}
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```
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### 4.5 OpenClaw Gateway 重连防多开
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```typescript
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private setupAutoReconnect(): void {
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const check = setInterval(() => {
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if (this.client.isConnected() || this.reconnecting) return; // 原子守门
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this.reconnecting = true;
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this.client = new OpenClawClient(...); // 先替换,再重连
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const attempt = async () => {
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try { await this.client.connect(); this.reconnecting = false; }
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catch { setTimeout(attempt, delay *= 1.5); } // 递归重试,不叠加
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};
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attempt();
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}, 10_000);
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check.unref(); // 不阻止进程退出
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}
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// ❌ 不要在 catch 里直接重调 this.connect(),会叠加多个重连 loop
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```
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### 4.6 优雅关闭
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```typescript
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process.once('SIGTERM', () => {
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stream.stop();
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tokenMgr.destroy(); // 清除 setTimeout 防止内存泄漏
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setTimeout(() => process.exit(0), 3_000); // 3秒内完成清理
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});
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```
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---
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## 五、supervisord 集成模式
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容器内可选 Channel 的标准模式:
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```ini
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[program:dingtalk-channel]
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command=/app/bridge/start-dingtalk.sh ; 包装脚本,未配置时 exit 0
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autostart=true
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autorestart=unexpected ; ← 关键:不是 true
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exitcodes=0 ; ← 关键:exit 0 = 正常退出,不重启
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startretries=5
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startsecs=10
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```
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包装脚本模板 (`start-xxx.sh`):
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```bash
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#!/bin/sh
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if [ -z "$XXX_CLIENT_ID" ]; then
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echo "[xxx] Not configured — channel disabled."
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exit 0 # supervisord 看到 exit 0 → EXITED,不重启
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fi
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exec node /app/bridge/dist/channels/xxx.js
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```
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---
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## 六、开发新 Channel 的步骤
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### Step 1: 确认平台接入机制
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| 问题 | 必须确认 |
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|------|---------|
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| 是否需要公网 IP? | 需要 → 考虑反向代理;不需要(WebSocket Stream)→ 最佳 |
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| 是否有官方 SDK? | 评估:SDK 稳定性 vs 自实现控制力 |
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| Token 有效期多长? | 决定刷新策略 |
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| 消息字符上限? | 决定分块策略 |
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| 是否有消息重投? | 决定去重策略 |
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| ACK 超时多长? | 必须在超时前 ACK,将 AI 处理异步化 |
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### Step 2: 创建文件
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```
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packages/openclaw-bridge/src/channels/xxx.ts — 主进程
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packages/openclaw-bridge/start-xxx.sh — 启动包装脚本
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```
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### Step 3: 复用现有基础设施
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```typescript
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import { OpenClawClient } from '../openclaw-client'; // ✓ 直接复用,Protocol v3 已正确实现
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// 复用以下 class:TokenManager、UserQueue、MsgDedup、RateLimiter
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// 只需自己实现:平台 WS 连接 + 消息收发逻辑
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```
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### Step 4: 向 OpenClaw 发消息的标准代码
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```typescript
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const result = await ocClient.rpc('chat.send', {
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sessionKey: `agent:main:${PLATFORM_PREFIX}-${userId}`, // 确保跨平台 session 不冲突
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message: userText,
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timeoutSeconds: 25,
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}, 30_000);
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const payload = result as { status: string; reply?: string; error?: string };
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if (payload.status === 'ok' && payload.reply) {
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await replyToUser(payload.reply);
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} else if (payload.status === 'timeout') {
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await replyToUser('处理超时,请稍后重试。');
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}
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```
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### Step 5: 更新 supervisord.conf 和 Dockerfile
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在 `supervisord.conf` 末尾追加新 program 块(参考钉钉模板)。
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在 `Dockerfile` 中 COPY 新的启动脚本并 chmod +x。
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|
||||
### Step 6: 更新 agent-instance-deploy.service.ts
|
||||
|
||||
在 `runDeploy` 的 `envParts` 数组中追加新平台的环境变量:
|
||||
```typescript
|
||||
if (xxxClientId) envParts.push(`-e XXX_CLIENT_ID=${xxxClientId}`);
|
||||
```
|
||||
|
||||
### Step 7: 更新 system-prompt-builder.ts
|
||||
|
||||
教 iAgent 如何引导用户完成该 Channel 的绑定配置步骤。
|
||||
|
||||
---
|
||||
|
||||
## 七、各平台接入难度预估
|
||||
|
||||
| 平台 | 接入方式 | 需要公网IP | 预估难度 | 备注 |
|
||||
|------|---------|-----------|---------|------|
|
||||
| **钉钉** | Stream SDK (WSS) | 否 | ⭐⭐ | 已实现,可直接参考 |
|
||||
| **飞书(Lark)** | 事件订阅 WebSocket | 否 | ⭐⭐ | 官方有 Stream SDK,与钉钉结构类似 |
|
||||
| **Telegram** | Long Polling / Webhook | 否(polling)/ 是(webhook)| ⭐ | 最简单,Bot API 文档极好 |
|
||||
| **WhatsApp** | Cloud API Webhook | 是 | ⭐⭐⭐ | 需 Meta 审核,有 webhook 验证 |
|
||||
| **Slack** | Socket Mode | 否 | ⭐⭐ | Socket Mode 无需公网,文档好 |
|
||||
| **Discord** | Gateway WebSocket | 否 | ⭐⭐ | 官方 gateway 长连接,文档清晰 |
|
||||
| **微信** | 服务号 / 企业微信 | 是(公网 + 备案)| ⭐⭐⭐⭐ | 最麻烦,需域名验证 |
|
||||
| **Line** | Messaging API Webhook | 是 | ⭐⭐⭐ | 与 WhatsApp 类似 |
|
||||
|
||||
**优先推荐顺序**(按落地难度由易到难):
|
||||
1. Telegram — 最快,1天内可完成
|
||||
2. 飞书 — 国内办公场景,与钉钉代码高度相似
|
||||
3. Slack — 国际企业场景
|
||||
4. Discord — 开发者/社区场景
|
||||
|
||||
---
|
||||
|
||||
## 八、经验教训(避坑清单)
|
||||
|
||||
1. **永远先读官方源码,不要猜 API 方法名**
|
||||
- 本项目曾把 `chat.send` 猜成 `agent.run`,`gateway.status` 猜成 `metrics.get`,TypeScript 编译通过但 runtime 全部失败
|
||||
- 查源码路径:github.com/openclaw/openclaw 的 `src/gateway/server-methods/`
|
||||
|
||||
2. **Channel token 必须有自动续期机制**
|
||||
- 钉钉 Access Token 2小时过期,不续期则服务必然中断
|
||||
- 在 `get()` 中加 Promise 互斥锁,防止并发双重刷新
|
||||
|
||||
3. **永远在收到消息后立即 ACK,再异步处理 AI**
|
||||
- 钉钉 ACK 超时 1.5 秒,AI 响应可能需要 30 秒
|
||||
- 先 `ws.send(ACK)`,再 `queue.enqueue()` 异步处理
|
||||
|
||||
4. **消息去重用 Map,不用 Array**
|
||||
- `Array.includes()` 是 O(n),5000条消息时每次查找慢 5ms
|
||||
- `Map.get()` 是 O(1),加 TTL 可精确控制内存
|
||||
|
||||
5. **supervisord 的 autorestart 要用 unexpected,不是 true**
|
||||
- `autorestart=true` + 未配置时 exit 0 → 无限重启循环
|
||||
- `autorestart=unexpected` + `exitcodes=0` → 正常退出不重启
|
||||
|
||||
6. **每用户消息队列必须有深度上限**
|
||||
- 用户刷消息时,无限队列会耗尽内存
|
||||
- 建议上限 5 条,超出告知用户"请等待"
|
||||
|
||||
7. **OpenClaw 重连不要用嵌套 setInterval + async**
|
||||
- 多个 interval tick 可能同时触发多个重连 goroutine
|
||||
- 用 flag 原子保护 + 单一递归 `attempt()` 函数
|
||||
|
||||
8. **回复消息要检查 webhook 过期时间**
|
||||
- 某些平台的 webhook 有效期很短(几分钟到几小时)
|
||||
- AI 处理完后要先检查 `webhookExpiredTime`,过期则不发
|
||||
|
||||
9. **容器内没有 curl,用 wget 或 Node.js https 模块**
|
||||
- `hailin168/openclaw-bridge` 镜像内无 curl
|
||||
- `wget -q -O- --post-data=...` 是 iAgent 内部调用 API 的正确方式
|
||||
|
|
@ -53,6 +53,10 @@ COPY --from=bridge-builder --chown=node:node /build/bridge/dist ./dist
|
|||
COPY --from=bridge-builder --chown=node:node /build/bridge/node_modules ./node_modules
|
||||
COPY --from=bridge-builder --chown=node:node /build/bridge/package.json ./
|
||||
|
||||
# DingTalk startup wrapper
|
||||
COPY --chown=node:node start-dingtalk.sh ./start-dingtalk.sh
|
||||
RUN chmod +x /app/bridge/start-dingtalk.sh
|
||||
|
||||
# ── supervisord config ────────────────────────────────────────
|
||||
COPY supervisord.conf /etc/supervisor/conf.d/openclaw-bridge.conf
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -6,6 +6,7 @@
|
|||
"scripts": {
|
||||
"build": "tsc",
|
||||
"start": "node dist/index.js",
|
||||
"start:dingtalk": "node dist/channels/dingtalk.js",
|
||||
"dev": "ts-node src/index.ts"
|
||||
},
|
||||
"dependencies": {
|
||||
|
|
|
|||
|
|
@ -0,0 +1,547 @@
|
|||
/**
|
||||
* DingTalk Channel for OpenClaw — Production Grade
|
||||
*
|
||||
* Robustness features:
|
||||
* ✓ Access token auto-refresh (5 min before expiry)
|
||||
* ✓ DingTalk Stream WS reconnect with exponential backoff
|
||||
* ✓ OpenClaw gateway auto-reconnect on disconnect
|
||||
* ✓ Per-user serial message queue (no cross-user interference)
|
||||
* ✓ Message deduplication (msgId-based, bounded memory)
|
||||
* ✓ Per-user rate limiting (10 msg/min)
|
||||
* ✓ sessionWebhook expiry guard
|
||||
* ✓ Reply chunking (DingTalk 5000-char limit)
|
||||
* ✓ Sanitized error messages (no internal details exposed)
|
||||
* ✓ Graceful shutdown (SIGTERM/SIGINT)
|
||||
*
|
||||
* Required env vars:
|
||||
* DINGTALK_CLIENT_ID — DingTalk AppKey
|
||||
* DINGTALK_CLIENT_SECRET — DingTalk AppSecret
|
||||
* OPENCLAW_GATEWAY_URL — ws://127.0.0.1:18789 (default)
|
||||
* OPENCLAW_GATEWAY_TOKEN — Internal gateway auth token
|
||||
*/
|
||||
|
||||
import 'dotenv/config';
|
||||
import * as https from 'https';
|
||||
import WebSocket from 'ws';
|
||||
import { OpenClawClient } from '../openclaw-client';
|
||||
|
||||
// ── Config ────────────────────────────────────────────────────────────────────
|
||||
|
||||
const CLIENT_ID = process.env.DINGTALK_CLIENT_ID ?? '';
|
||||
const CLIENT_SECRET = process.env.DINGTALK_CLIENT_SECRET ?? '';
|
||||
const OC_GATEWAY = process.env.OPENCLAW_GATEWAY_URL ?? 'ws://127.0.0.1:18789';
|
||||
const OC_TOKEN = process.env.OPENCLAW_GATEWAY_TOKEN ?? '';
|
||||
|
||||
const DINGTALK_MAX_CHARS = 4800; // leave headroom under 5000
|
||||
const RATE_LIMIT_PER_MIN = 10;
|
||||
const TOKEN_REFRESH_BUFFER = 300; // seconds before expiry to refresh
|
||||
const WS_RECONNECT_BASE_MS = 2_000;
|
||||
const WS_RECONNECT_MAX_MS = 60_000;
|
||||
const OC_RECONNECT_BASE_MS = 3_000;
|
||||
const OC_RECONNECT_MAX_MS = 30_000;
|
||||
const OC_GATEWAY_RETRIES = 40;
|
||||
|
||||
if (!CLIENT_ID || !CLIENT_SECRET) {
|
||||
console.log('[dingtalk] Not configured — channel disabled.');
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
// ── Token Manager — auto-refresh + mutex (no concurrent double-refresh) ───
|
||||
|
||||
class TokenManager {
|
||||
private token = '';
|
||||
private expiresAt = 0;
|
||||
private refreshTimer?: NodeJS.Timeout;
|
||||
private refreshPromise: Promise<string> | null = null; // mutex
|
||||
|
||||
async get(): Promise<string> {
|
||||
if (Date.now() < this.expiresAt - TOKEN_REFRESH_BUFFER * 1000) {
|
||||
return this.token;
|
||||
}
|
||||
// If a refresh is already in-flight, piggyback on it instead of starting another
|
||||
if (this.refreshPromise) return this.refreshPromise;
|
||||
this.refreshPromise = this.doRefresh().finally(() => { this.refreshPromise = null; });
|
||||
return this.refreshPromise;
|
||||
}
|
||||
|
||||
private async doRefresh(): Promise<string> {
|
||||
const { accessToken, expireIn } = await httpPost<{ accessToken: string; expireIn: number }>(
|
||||
'api.dingtalk.com',
|
||||
'/v1.0/oauth2/accessToken',
|
||||
{ appKey: CLIENT_ID, appSecret: CLIENT_SECRET },
|
||||
);
|
||||
this.token = accessToken;
|
||||
this.expiresAt = Date.now() + expireIn * 1000;
|
||||
clearTimeout(this.refreshTimer);
|
||||
const refreshInMs = Math.max((expireIn - TOKEN_REFRESH_BUFFER) * 1000, 60_000);
|
||||
this.refreshTimer = setTimeout(() => {
|
||||
this.get().catch((e) => console.error('[dingtalk] Token refresh failed:', e.message));
|
||||
}, refreshInMs);
|
||||
console.log(`[dingtalk] Token refreshed, valid for ${expireIn}s`);
|
||||
return this.token;
|
||||
}
|
||||
|
||||
destroy(): void {
|
||||
clearTimeout(this.refreshTimer);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Per-user Serial Queue — max depth guard prevents memory runaway ────────
|
||||
|
||||
const USER_QUEUE_MAX_DEPTH = 5; // max pending tasks per user
|
||||
|
||||
class UserQueue {
|
||||
private readonly tails = new Map<string, Promise<void>>();
|
||||
private readonly depths = new Map<string, number>();
|
||||
|
||||
/** Returns false if queue is full (caller should reject message) */
|
||||
enqueue(userId: string, task: () => Promise<void>): boolean {
|
||||
const depth = this.depths.get(userId) ?? 0;
|
||||
if (depth >= USER_QUEUE_MAX_DEPTH) return false;
|
||||
|
||||
this.depths.set(userId, depth + 1);
|
||||
const tail = this.tails.get(userId) ?? Promise.resolve();
|
||||
const next = tail
|
||||
.then(task)
|
||||
.catch((e) => console.error(`[dingtalk] Queue task error (${userId}):`, e.message))
|
||||
.finally(() => {
|
||||
const remaining = (this.depths.get(userId) ?? 1) - 1;
|
||||
if (remaining <= 0) {
|
||||
this.depths.delete(userId);
|
||||
this.tails.delete(userId);
|
||||
} else {
|
||||
this.depths.set(userId, remaining);
|
||||
}
|
||||
});
|
||||
this.tails.set(userId, next);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// ── Message Deduplication — Map<msgId, timestamp>, O(1) lookup + TTL evict
|
||||
|
||||
class MsgDedup {
|
||||
private readonly seen = new Map<string, number>(); // msgId → insertedAt ms
|
||||
private readonly ttlMs: number;
|
||||
private readonly maxSize: number;
|
||||
|
||||
constructor(ttlMs = 10 * 60 * 1000, maxSize = 10_000) { // 10 min TTL, 10k cap
|
||||
this.ttlMs = ttlMs;
|
||||
this.maxSize = maxSize;
|
||||
}
|
||||
|
||||
has(msgId: string): boolean {
|
||||
const t = this.seen.get(msgId);
|
||||
if (t === undefined) return false;
|
||||
if (Date.now() - t > this.ttlMs) { this.seen.delete(msgId); return false; }
|
||||
return true;
|
||||
}
|
||||
|
||||
add(msgId: string): void {
|
||||
if (this.seen.size >= this.maxSize) this.evict();
|
||||
this.seen.set(msgId, Date.now());
|
||||
}
|
||||
|
||||
private evict(): void {
|
||||
const cutoff = Date.now() - this.ttlMs;
|
||||
for (const [id, t] of this.seen) {
|
||||
if (t < cutoff) this.seen.delete(id);
|
||||
}
|
||||
// If still over limit, remove oldest entries
|
||||
if (this.seen.size >= this.maxSize) {
|
||||
const oldest = [...this.seen.entries()]
|
||||
.sort((a, b) => a[1] - b[1])
|
||||
.slice(0, Math.floor(this.maxSize / 2));
|
||||
for (const [id] of oldest) this.seen.delete(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── Per-user Rate Limiter — sliding window, 10 msg/min ───────────────────
|
||||
|
||||
class RateLimiter {
|
||||
private readonly windows = new Map<string, number[]>();
|
||||
|
||||
allow(userId: string): boolean {
|
||||
const now = Date.now();
|
||||
const window = 60_000;
|
||||
const timestamps = (this.windows.get(userId) ?? []).filter((t) => now - t < window);
|
||||
if (timestamps.length >= RATE_LIMIT_PER_MIN) return false;
|
||||
timestamps.push(now);
|
||||
this.windows.set(userId, timestamps);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// ── OpenClaw Client Wrapper — auto-reconnect on disconnect ────────────────
|
||||
|
||||
class ResilientOcClient {
|
||||
private client: OpenClawClient;
|
||||
private reconnecting = false;
|
||||
|
||||
constructor() {
|
||||
this.client = new OpenClawClient(OC_GATEWAY, OC_TOKEN);
|
||||
}
|
||||
|
||||
async connect(): Promise<void> {
|
||||
let delay = OC_RECONNECT_BASE_MS;
|
||||
for (let i = 0; i < OC_GATEWAY_RETRIES; i++) {
|
||||
try {
|
||||
await this.client.connect();
|
||||
console.log('[dingtalk] Connected to OpenClaw gateway');
|
||||
this.setupAutoReconnect();
|
||||
return;
|
||||
} catch {
|
||||
console.warn(`[dingtalk] OC gateway not ready (${i + 1}/${OC_GATEWAY_RETRIES}), retry in ${delay}ms`);
|
||||
await sleep(delay);
|
||||
delay = Math.min(delay * 1.5, OC_RECONNECT_MAX_MS);
|
||||
}
|
||||
}
|
||||
throw new Error('Could not connect to OpenClaw gateway');
|
||||
}
|
||||
|
||||
isConnected(): boolean {
|
||||
return this.client.isConnected();
|
||||
}
|
||||
|
||||
async rpc(method: string, params?: unknown, timeoutMs?: number): Promise<unknown> {
|
||||
return this.client.rpc(method, params, timeoutMs);
|
||||
}
|
||||
|
||||
private setupAutoReconnect(): void {
|
||||
// Poll every 10s; the reconnecting flag prevents loop stacking
|
||||
const check = setInterval(() => {
|
||||
if (this.client.isConnected() || this.reconnecting) return;
|
||||
// Atomically claim the reconnect slot
|
||||
this.reconnecting = true;
|
||||
console.warn('[dingtalk] OC gateway disconnected — reconnecting...');
|
||||
// Replace client before connect() so stale callbacks are dropped
|
||||
this.client = new OpenClawClient(OC_GATEWAY, OC_TOKEN);
|
||||
let delay = OC_RECONNECT_BASE_MS;
|
||||
const attempt = async (): Promise<void> => {
|
||||
try {
|
||||
await this.client.connect();
|
||||
console.log('[dingtalk] OC gateway reconnected');
|
||||
this.reconnecting = false;
|
||||
// setupAutoReconnect is already running via the outer interval — no re-register needed
|
||||
} catch {
|
||||
delay = Math.min(delay * 1.5, OC_RECONNECT_MAX_MS);
|
||||
console.warn(`[dingtalk] OC reconnect failed, retry in ${delay}ms`);
|
||||
setTimeout(attempt, delay);
|
||||
}
|
||||
};
|
||||
attempt();
|
||||
}, 10_000);
|
||||
check.unref();
|
||||
}
|
||||
}
|
||||
|
||||
// ── DingTalk Reply — chunked + webhook expiry guard ───────────────────────
|
||||
|
||||
function replyToUser(sessionWebhook: string, webhookExpiry: number, content: string): void {
|
||||
if (Date.now() > webhookExpiry) {
|
||||
console.warn('[dingtalk] sessionWebhook expired, cannot reply');
|
||||
return;
|
||||
}
|
||||
|
||||
// Sanitize: never expose stack traces or internal paths
|
||||
const safe = content.replace(/\s+at\s+\S+:\d+:\d+/g, '').trim();
|
||||
|
||||
// Chunk into 4800-char segments
|
||||
const chunks: string[] = [];
|
||||
for (let i = 0; i < safe.length; i += DINGTALK_MAX_CHARS) {
|
||||
chunks.push(safe.slice(i, i + DINGTALK_MAX_CHARS));
|
||||
}
|
||||
if (chunks.length === 0) chunks.push('(空响应)');
|
||||
|
||||
// Send chunks sequentially with 200ms gap to preserve order
|
||||
chunks.forEach((chunk, idx) => {
|
||||
setTimeout(() => sendWebhook(sessionWebhook, chunk), idx * 200);
|
||||
});
|
||||
}
|
||||
|
||||
function sendWebhook(webhook: string, content: string): void {
|
||||
const url = new URL(webhook);
|
||||
const body = JSON.stringify({ msgtype: 'text', text: { content } });
|
||||
const req = https.request(
|
||||
{
|
||||
hostname: url.hostname,
|
||||
path: url.pathname + url.search,
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json', 'Content-Length': Buffer.byteLength(body) },
|
||||
timeout: 10_000,
|
||||
},
|
||||
(res) => {
|
||||
res.resume();
|
||||
if (res.statusCode && res.statusCode >= 400) {
|
||||
console.error(`[dingtalk] Webhook reply ${res.statusCode}`);
|
||||
}
|
||||
},
|
||||
);
|
||||
req.on('timeout', () => { req.destroy(); console.error('[dingtalk] Webhook reply timeout'); });
|
||||
req.on('error', (e) => console.error('[dingtalk] Webhook error:', e.message));
|
||||
req.write(body);
|
||||
req.end();
|
||||
}
|
||||
|
||||
// ── DingTalk Stream Connection — reconnect with exponential backoff ───────
|
||||
|
||||
interface DtFrame {
|
||||
type: string;
|
||||
headers: Record<string, string>;
|
||||
data?: string;
|
||||
}
|
||||
|
||||
interface BotMsg {
|
||||
senderStaffId: string;
|
||||
sessionWebhook: string;
|
||||
sessionWebhookExpiredTime: number;
|
||||
text?: { content: string };
|
||||
conversationId: string;
|
||||
msgId: string;
|
||||
}
|
||||
|
||||
class DingTalkStream {
|
||||
private ws: WebSocket | null = null;
|
||||
private reconnectDelay = WS_RECONNECT_BASE_MS;
|
||||
private stopping = false;
|
||||
|
||||
constructor(
|
||||
private readonly tokenMgr: TokenManager,
|
||||
private readonly ocClient: ResilientOcClient,
|
||||
private readonly queue: UserQueue,
|
||||
private readonly dedup: MsgDedup,
|
||||
private readonly rateLimit: RateLimiter,
|
||||
) {}
|
||||
|
||||
async start(): Promise<void> {
|
||||
if (this.stopping) return;
|
||||
|
||||
let token: string;
|
||||
try {
|
||||
token = await this.tokenMgr.get();
|
||||
} catch (e: any) {
|
||||
console.error('[dingtalk] Cannot get access token:', e.message);
|
||||
this.scheduleReconnect();
|
||||
return;
|
||||
}
|
||||
|
||||
const subBody = JSON.stringify({
|
||||
clientId: CLIENT_ID,
|
||||
clientSecret: CLIENT_SECRET,
|
||||
subscriptions: [
|
||||
{ type: 'CALLBACK', topic: '/v1.0/im/bot/messages/get' },
|
||||
],
|
||||
ua: 'it0-dingtalk-channel/1.0',
|
||||
localIp: '127.0.0.1',
|
||||
});
|
||||
|
||||
let wsInfo: { endpoint: string; ticket: string };
|
||||
try {
|
||||
wsInfo = await httpPost<{ endpoint: string; ticket: string }>(
|
||||
'api.dingtalk.com',
|
||||
'/v1.0/gateway/connections/open',
|
||||
JSON.parse(subBody),
|
||||
{ 'x-acs-dingtalk-access-token': token },
|
||||
);
|
||||
} catch (e: any) {
|
||||
console.error('[dingtalk] Failed to get stream endpoint:', e.message);
|
||||
this.scheduleReconnect();
|
||||
return;
|
||||
}
|
||||
|
||||
const ws = new WebSocket(`${wsInfo.endpoint}?ticket=${encodeURIComponent(wsInfo.ticket)}`);
|
||||
this.ws = ws;
|
||||
|
||||
ws.on('open', () => {
|
||||
console.log('[dingtalk] Stream connected');
|
||||
this.reconnectDelay = WS_RECONNECT_BASE_MS; // reset backoff on success
|
||||
});
|
||||
|
||||
ws.on('message', (raw) => {
|
||||
let frame: DtFrame;
|
||||
try { frame = JSON.parse(raw.toString()); } catch { return; }
|
||||
this.handleFrame(ws, frame);
|
||||
});
|
||||
|
||||
ws.on('close', (code, reason) => {
|
||||
if (this.stopping) return;
|
||||
console.warn(`[dingtalk] Stream closed (${code}: ${reason.toString()})`);
|
||||
this.scheduleReconnect();
|
||||
});
|
||||
|
||||
ws.on('error', (e) => {
|
||||
console.error('[dingtalk] Stream WS error:', e.message);
|
||||
// 'close' will fire after this, triggering reconnect
|
||||
});
|
||||
}
|
||||
|
||||
private handleFrame(ws: WebSocket, frame: DtFrame): void {
|
||||
// Heartbeat
|
||||
if (frame.type === 'PING') {
|
||||
ws.send(JSON.stringify({ code: 200, headers: frame.headers, message: 'OK', data: '' }));
|
||||
return;
|
||||
}
|
||||
|
||||
// Bot message
|
||||
if (frame.type === 'CALLBACK' &&
|
||||
frame.headers?.['topic'] === '/v1.0/im/bot/messages/get' &&
|
||||
frame.data) {
|
||||
let msg: BotMsg;
|
||||
try { msg = JSON.parse(frame.data); } catch { return; }
|
||||
|
||||
// Ack DingTalk immediately (must be within 1.5s)
|
||||
ws.send(JSON.stringify({ code: 200, headers: frame.headers, message: 'OK', data: '' }));
|
||||
|
||||
this.dispatchMessage(msg);
|
||||
}
|
||||
}
|
||||
|
||||
private dispatchMessage(msg: BotMsg): void {
|
||||
const userId = msg.senderStaffId;
|
||||
const prompt = msg.text?.content?.trim() ?? '';
|
||||
|
||||
if (!prompt) return;
|
||||
|
||||
// Dedup
|
||||
if (this.dedup.has(msg.msgId)) {
|
||||
console.log(`[dingtalk] Duplicate msgId ${msg.msgId}, skipped`);
|
||||
return;
|
||||
}
|
||||
this.dedup.add(msg.msgId);
|
||||
|
||||
// Rate limit
|
||||
if (!this.rateLimit.allow(userId)) {
|
||||
console.warn(`[dingtalk] Rate limit hit for ${userId}`);
|
||||
replyToUser(msg.sessionWebhook, msg.sessionWebhookExpiredTime,
|
||||
'消息频率过高,请稍后再试(每分钟最多10条)。');
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(`[dingtalk] Queuing msg from ${userId}: "${prompt.slice(0, 60)}"`);
|
||||
|
||||
// Enqueue into per-user serial queue (max depth guard)
|
||||
const accepted = this.queue.enqueue(userId, async () => {
|
||||
if (!this.ocClient.isConnected()) {
|
||||
replyToUser(msg.sessionWebhook, msg.sessionWebhookExpiredTime,
|
||||
'智能体正在启动,请稍等片刻后重试。');
|
||||
return;
|
||||
}
|
||||
|
||||
let result: unknown;
|
||||
try {
|
||||
// chat.send — Protocol v3 correct method name
|
||||
// sessionKey "agent:main:dt-<userId>" = per-user session isolation
|
||||
result = await this.ocClient.rpc('chat.send', {
|
||||
sessionKey: `agent:main:dt-${userId}`,
|
||||
message: prompt,
|
||||
timeoutSeconds: 25,
|
||||
}, 30_000); // rpc timeout = 25s agent + 5s buffer
|
||||
} catch (e: any) {
|
||||
console.error(`[dingtalk] OC rpc error for ${userId}:`, e.message);
|
||||
replyToUser(msg.sessionWebhook, msg.sessionWebhookExpiredTime,
|
||||
'处理请求时出现错误,请稍后重试。');
|
||||
return;
|
||||
}
|
||||
|
||||
const reply = typeof result === 'string' ? result : JSON.stringify(result, null, 2);
|
||||
replyToUser(msg.sessionWebhook, msg.sessionWebhookExpiredTime, reply);
|
||||
});
|
||||
|
||||
if (!accepted) {
|
||||
console.warn(`[dingtalk] Queue full for ${userId}, rejecting message`);
|
||||
replyToUser(msg.sessionWebhook, msg.sessionWebhookExpiredTime,
|
||||
'当前请求排队已满(最多5条),请等待前面的任务完成后再发送。');
|
||||
}
|
||||
}
|
||||
|
||||
private scheduleReconnect(): void {
|
||||
if (this.stopping) return;
|
||||
console.log(`[dingtalk] Reconnecting in ${this.reconnectDelay}ms...`);
|
||||
setTimeout(() => this.start(), this.reconnectDelay);
|
||||
this.reconnectDelay = Math.min(this.reconnectDelay * 2, WS_RECONNECT_MAX_MS);
|
||||
}
|
||||
|
||||
stop(): void {
|
||||
this.stopping = true;
|
||||
this.ws?.close();
|
||||
}
|
||||
}
|
||||
|
||||
// ── HTTP helper (no external deps) ───────────────────────────────────────────
|
||||
|
||||
function httpPost<T>(
|
||||
hostname: string,
|
||||
path: string,
|
||||
payload: object,
|
||||
extraHeaders: Record<string, string> = {},
|
||||
): Promise<T> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const body = JSON.stringify(payload);
|
||||
const req = https.request(
|
||||
{
|
||||
hostname,
|
||||
path,
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'Content-Length': Buffer.byteLength(body),
|
||||
...extraHeaders,
|
||||
},
|
||||
timeout: 10_000,
|
||||
},
|
||||
(res) => {
|
||||
let data = '';
|
||||
res.on('data', (c) => (data += c));
|
||||
res.on('end', () => {
|
||||
try {
|
||||
const json = JSON.parse(data);
|
||||
if (res.statusCode && res.statusCode >= 400) {
|
||||
reject(new Error(`HTTP ${res.statusCode}: ${data.slice(0, 200)}`));
|
||||
} else {
|
||||
resolve(json as T);
|
||||
}
|
||||
} catch (e) {
|
||||
reject(e);
|
||||
}
|
||||
});
|
||||
},
|
||||
);
|
||||
req.on('timeout', () => { req.destroy(); reject(new Error('Request timeout')); });
|
||||
req.on('error', reject);
|
||||
req.write(body);
|
||||
req.end();
|
||||
});
|
||||
}
|
||||
|
||||
function sleep(ms: number): Promise<void> {
|
||||
return new Promise((r) => setTimeout(r, ms));
|
||||
}
|
||||
|
||||
// ── Main ──────────────────────────────────────────────────────────────────────
|
||||
|
||||
const tokenMgr = new TokenManager();
|
||||
const ocClient = new ResilientOcClient();
|
||||
const queue = new UserQueue();
|
||||
const dedup = new MsgDedup();
|
||||
const rateLimit = new RateLimiter();
|
||||
const stream = new DingTalkStream(tokenMgr, ocClient, queue, dedup, rateLimit);
|
||||
|
||||
// Graceful shutdown
|
||||
function shutdown(signal: string): void {
|
||||
console.log(`[dingtalk] Received ${signal}, shutting down gracefully...`);
|
||||
stream.stop();
|
||||
tokenMgr.destroy();
|
||||
setTimeout(() => process.exit(0), 3_000);
|
||||
}
|
||||
process.once('SIGTERM', () => shutdown('SIGTERM'));
|
||||
process.once('SIGINT', () => shutdown('SIGINT'));
|
||||
|
||||
console.log('[dingtalk] Starting DingTalk channel...');
|
||||
|
||||
ocClient.connect()
|
||||
.then(() => stream.start())
|
||||
.catch((e) => {
|
||||
console.error('[dingtalk] Fatal startup error:', e.message);
|
||||
process.exit(1);
|
||||
});
|
||||
|
|
@ -61,16 +61,21 @@ app.get('/status', (_req, res) => {
|
|||
});
|
||||
|
||||
// Submit a task to OpenClaw
|
||||
// Uses chat.send (Protocol v3). sessionKey format: "agent:main:<name>"
|
||||
// timeoutSeconds: how long to wait for agent reply (0=fire-and-forget, default 25)
|
||||
app.post('/task', async (req, res) => {
|
||||
if (!ocClient.isConnected()) {
|
||||
res.status(503).json({ error: 'Gateway not connected' });
|
||||
return;
|
||||
}
|
||||
try {
|
||||
const result = await ocClient.rpc('agent.run', {
|
||||
prompt: req.body.prompt,
|
||||
sessionId: req.body.sessionId,
|
||||
});
|
||||
const sessionKey = req.body.sessionKey ?? `agent:main:${req.body.sessionId ?? 'main'}`;
|
||||
const timeoutSeconds: number = req.body.timeoutSeconds ?? 25;
|
||||
const result = await ocClient.rpc(
|
||||
'chat.send',
|
||||
{ sessionKey, message: req.body.prompt, timeoutSeconds },
|
||||
(timeoutSeconds + 5) * 1000, // rpc timeout = agent timeout + 5s buffer
|
||||
);
|
||||
res.json({ ok: true, result });
|
||||
} catch (err: any) {
|
||||
res.status(500).json({ error: err.message });
|
||||
|
|
@ -84,21 +89,21 @@ app.get('/sessions', async (_req, res) => {
|
|||
return;
|
||||
}
|
||||
try {
|
||||
const result = await ocClient.rpc('sessions.list');
|
||||
const result = await ocClient.rpc('sessions.list', { limit: 100 });
|
||||
res.json(result);
|
||||
} catch (err: any) {
|
||||
res.status(500).json({ error: err.message });
|
||||
}
|
||||
});
|
||||
|
||||
// Basic metrics (token usage etc.) — OpenClaw stores these in memory
|
||||
// Gateway status (metrics.get does not exist in OpenClaw Protocol v3)
|
||||
app.get('/metrics', async (_req, res) => {
|
||||
if (!ocClient.isConnected()) {
|
||||
res.status(503).json({ error: 'Gateway not connected' });
|
||||
return;
|
||||
}
|
||||
try {
|
||||
const result = await ocClient.rpc('metrics.get');
|
||||
const result = await ocClient.rpc('gateway.status');
|
||||
res.json(result);
|
||||
} catch (err: any) {
|
||||
res.status(500).json({ error: err.message });
|
||||
|
|
|
|||
|
|
@ -1,103 +1,207 @@
|
|||
/**
|
||||
* OpenClaw Gateway WebSocket client.
|
||||
* Connects to the local OpenClaw gateway (ws://127.0.0.1:18789)
|
||||
* and provides a simple RPC interface.
|
||||
* OpenClaw Gateway WebSocket client — Protocol v3
|
||||
*
|
||||
* Correct wire format (verified from openclaw/openclaw source):
|
||||
* Request: { type:"req", id, method, params?, idempotencyKey? }
|
||||
* Response: { type:"res", id, ok:boolean, payload?, error? }
|
||||
* Event: { type:"event", event, payload?, seq? }
|
||||
*
|
||||
* Authentication:
|
||||
* 1. Server sends "connect.challenge" event with { nonce, timestamp }
|
||||
* 2. Client signs the nonce with an ephemeral Ed25519 key
|
||||
* 3. Client sends "connect" req with auth.token + device.{id,publicKey,signature,signedAt}
|
||||
* 4. Server responds with ok:true → connection is ready
|
||||
*/
|
||||
import WebSocket from 'ws';
|
||||
|
||||
interface RpcFrame {
|
||||
import WebSocket from 'ws';
|
||||
import * as crypto from 'crypto';
|
||||
|
||||
// ── Wire types ────────────────────────────────────────────────────────────────
|
||||
|
||||
interface ReqFrame {
|
||||
type: 'req';
|
||||
id: string;
|
||||
method: string;
|
||||
params?: unknown;
|
||||
idempotencyKey?: string;
|
||||
}
|
||||
|
||||
interface RpcResponse {
|
||||
interface ResFrame {
|
||||
type: 'res';
|
||||
id: string;
|
||||
result?: unknown;
|
||||
error?: { message: string };
|
||||
ok: boolean;
|
||||
payload?: unknown;
|
||||
error?: { code: string; message: string; retryable?: boolean; retryAfterMs?: number };
|
||||
}
|
||||
|
||||
interface EventFrame {
|
||||
type: 'event';
|
||||
event: string;
|
||||
payload?: unknown;
|
||||
seq?: number;
|
||||
}
|
||||
|
||||
type Frame = ReqFrame | ResFrame | EventFrame;
|
||||
|
||||
// ── Client ────────────────────────────────────────────────────────────────────
|
||||
|
||||
export class OpenClawClient {
|
||||
private ws: WebSocket | null = null;
|
||||
private pending = new Map<string, { resolve: (v: unknown) => void; reject: (e: Error) => void }>();
|
||||
private readonly gatewayUrl: string;
|
||||
private readonly token: string;
|
||||
private msgCounter = 0;
|
||||
private pending = new Map<
|
||||
string,
|
||||
{ resolve: (v: unknown) => void; reject: (e: Error) => void }
|
||||
>();
|
||||
private connected = false;
|
||||
private msgCounter = 0;
|
||||
|
||||
constructor(gatewayUrl: string, token: string) {
|
||||
this.gatewayUrl = gatewayUrl;
|
||||
this.token = token;
|
||||
}
|
||||
// Ephemeral Ed25519 key pair — generated once per client instance
|
||||
private readonly deviceId = crypto.randomUUID();
|
||||
private readonly keyPair = crypto.generateKeyPairSync('ed25519');
|
||||
|
||||
constructor(
|
||||
private readonly gatewayUrl: string,
|
||||
private readonly token: string,
|
||||
) {}
|
||||
|
||||
connect(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
this.ws = new WebSocket(this.gatewayUrl, {
|
||||
headers: { Authorization: `Bearer ${this.token}` },
|
||||
});
|
||||
const ws = new WebSocket(this.gatewayUrl);
|
||||
this.ws = ws;
|
||||
|
||||
this.ws.once('open', () => {
|
||||
this.connected = true;
|
||||
resolve();
|
||||
});
|
||||
// Whether the handshake promise has settled (prevents double-settle)
|
||||
let settled = false;
|
||||
const settle = (err?: Error) => {
|
||||
if (settled) return;
|
||||
settled = true;
|
||||
if (err) reject(err);
|
||||
else resolve();
|
||||
};
|
||||
|
||||
this.ws.once('error', (err) => {
|
||||
if (!this.connected) reject(err);
|
||||
});
|
||||
|
||||
this.ws.on('message', (raw) => {
|
||||
ws.on('message', (raw) => {
|
||||
let frame: Frame;
|
||||
try {
|
||||
const frame: RpcResponse = JSON.parse(raw.toString());
|
||||
const pending = this.pending.get(frame.id);
|
||||
if (!pending) return;
|
||||
this.pending.delete(frame.id);
|
||||
if (frame.error) {
|
||||
pending.reject(new Error(frame.error.message));
|
||||
} else {
|
||||
pending.resolve(frame.result);
|
||||
}
|
||||
frame = JSON.parse(raw.toString());
|
||||
} catch {
|
||||
// ignore malformed frames
|
||||
return;
|
||||
}
|
||||
this.handleFrame(frame, settle);
|
||||
});
|
||||
|
||||
this.ws.on('close', () => {
|
||||
ws.once('error', (err) => {
|
||||
if (!this.connected) settle(err);
|
||||
});
|
||||
|
||||
ws.on('close', () => {
|
||||
this.connected = false;
|
||||
// Reject all pending RPCs
|
||||
for (const [, p] of this.pending) {
|
||||
p.reject(new Error('OpenClaw gateway disconnected'));
|
||||
}
|
||||
this.pending.clear();
|
||||
});
|
||||
|
||||
// Safety timeout for handshake (gateway has 10s timeout itself)
|
||||
setTimeout(() => settle(new Error('Handshake timeout')), 12_000);
|
||||
});
|
||||
}
|
||||
|
||||
private handleFrame(
|
||||
frame: Frame,
|
||||
settle: (err?: Error) => void,
|
||||
): void {
|
||||
// Step 1: Server sends challenge
|
||||
if (frame.type === 'event' && frame.event === 'connect.challenge') {
|
||||
const { nonce } = frame.payload as { nonce: string; timestamp: number };
|
||||
this.sendHandshake(nonce).catch((e) => settle(e));
|
||||
return;
|
||||
}
|
||||
|
||||
// Step 2: Server acknowledges handshake
|
||||
if (frame.type === 'res' && frame.id === '__connect__') {
|
||||
if (frame.ok) {
|
||||
this.connected = true;
|
||||
settle();
|
||||
} else {
|
||||
settle(new Error(`OpenClaw handshake rejected: ${frame.error?.message ?? frame.error?.code}`));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Regular RPC responses
|
||||
if (frame.type === 'res') {
|
||||
const p = this.pending.get(frame.id);
|
||||
if (!p) return;
|
||||
this.pending.delete(frame.id);
|
||||
if (frame.ok) {
|
||||
p.resolve(frame.payload ?? null);
|
||||
} else {
|
||||
p.reject(new Error(frame.error?.message ?? frame.error?.code ?? 'RPC error'));
|
||||
}
|
||||
}
|
||||
// Events are ignored by default (not needed for the bridge use case)
|
||||
}
|
||||
|
||||
private async sendHandshake(nonce: string): Promise<void> {
|
||||
// Sign the nonce (hex string → Buffer) with our ephemeral private key
|
||||
const nonceBuffer = Buffer.from(nonce, 'hex');
|
||||
const signature = crypto.sign(null, nonceBuffer, this.keyPair.privateKey);
|
||||
const pubKeyDer = this.keyPair.publicKey.export({ type: 'spki', format: 'der' });
|
||||
|
||||
const req: ReqFrame = {
|
||||
type: 'req',
|
||||
id: '__connect__',
|
||||
method: 'connect',
|
||||
params: {
|
||||
minProtocol: 3,
|
||||
maxProtocol: 3,
|
||||
client: {
|
||||
id: this.deviceId,
|
||||
version: '1.0.0',
|
||||
platform: 'node',
|
||||
mode: 'channel',
|
||||
},
|
||||
role: 'operator',
|
||||
scopes: ['operator.read', 'operator.write'],
|
||||
auth: { token: this.token },
|
||||
device: {
|
||||
id: this.deviceId,
|
||||
publicKey: pubKeyDer.toString('base64'),
|
||||
signature: signature.toString('base64'),
|
||||
signedAt: Date.now(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
this.ws!.send(JSON.stringify(req));
|
||||
}
|
||||
|
||||
isConnected(): boolean {
|
||||
return this.connected && this.ws?.readyState === WebSocket.OPEN;
|
||||
}
|
||||
|
||||
rpc(method: string, params?: unknown): Promise<unknown> {
|
||||
rpc(method: string, params?: unknown, timeoutMs = 30_000): Promise<unknown> {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!this.isConnected()) {
|
||||
reject(new Error('Not connected to OpenClaw gateway'));
|
||||
return;
|
||||
}
|
||||
const id = String(++this.msgCounter);
|
||||
const frame: RpcFrame = { id, method, params };
|
||||
const frame: ReqFrame = { type: 'req', id, method, params };
|
||||
this.pending.set(id, { resolve, reject });
|
||||
this.ws!.send(JSON.stringify(frame));
|
||||
|
||||
// Timeout after 30s
|
||||
setTimeout(() => {
|
||||
const timer = setTimeout(() => {
|
||||
if (this.pending.has(id)) {
|
||||
this.pending.delete(id);
|
||||
reject(new Error(`RPC timeout: ${method}`));
|
||||
}
|
||||
}, 30_000);
|
||||
}, timeoutMs);
|
||||
// Don't keep process alive just for the timer
|
||||
if (timer.unref) timer.unref();
|
||||
});
|
||||
}
|
||||
|
||||
close(): void {
|
||||
this.ws?.close();
|
||||
this.connected = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,8 @@
|
|||
#!/bin/sh
|
||||
# Start DingTalk channel only if credentials are configured.
|
||||
# When not configured, exits cleanly so supervisord marks it as EXITED (not ERROR).
|
||||
if [ -z "$DINGTALK_CLIENT_ID" ]; then
|
||||
echo "[dingtalk] DINGTALK_CLIENT_ID not set — channel disabled, exiting."
|
||||
exit 0
|
||||
fi
|
||||
exec node /app/bridge/dist/channels/dingtalk.js
|
||||
Loading…
Reference in New Issue