- Add animated robot avatar widget (CustomPainter, 5 states: idle/thinking/executing/speaking/alert)
- Add FloatingRobotFab that mirrors chatProvider AgentStatus as robot animation state
- Replace 5-tab nav (dashboard/chat/tasks/alerts/settings) with 4-tab (home/my-agents/billing/profile)
- Chat is now pushed full-screen from the robot FAB with slide-up transition
- HomePage: active agent status card + official agent horizontal scroll + quick tips
- MyAgentsPage: empty state with 3-step guide + template grid; shows list when agents exist
- ProfilePage: merged settings + prominent billing entry (replaces old SettingsPage as tab)
- ChatPage AppBar: robot avatar replaces plain text title, reflects real-time agent state
- Add agentConfigs endpoint to ApiEndpoints
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- auth-service: add SmsService (Aliyun SMS) + RedisProvider for OTP storage
- POST /api/v1/auth/sms/send — send OTP (rate limited 1/min per phone)
- POST /api/v1/auth/sms/verify — verify OTP only
- POST /api/v1/auth/login/otp — passwordless login with phone + OTP
- register endpoint now requires smsCode when registering with phone
- Web Admin register page: add OTP input + 60s countdown button for phone mode
- Flutter login page: add 验证码登录 tab with phone + OTP flow
- SMS enabled via ALIYUN_ACCESS_KEY_ID/SECRET + SMS_ENABLED=true env vars
- Falls back to mock mode (logs code) when env vars not set
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When backgrounded, the periodic TCP ping times out causing isOnline=false.
On resume, immediately re-check so the banner clears as soon as the app
is foregrounded rather than waiting up to 30s for the next scheduled check.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Three coordinated fixes to make in-app APK download work end-to-end:
1. version-service/main.ts: serve uploaded files as static assets via
NestExpressApplication.useStaticAssets('/data/versions', prefix:
'/downloads/versions'), so GET /downloads/versions/{platform}/{file}
returns the actual APK stored in the Docker volume.
2. kong.yml: add /downloads/versions route to Kong so requests from
the Flutter app can reach version-service through the API gateway.
Previously only /api/v1/versions and /api/app/version were routed;
the download URL returned by the check endpoint was unreachable (404).
3. download_manager.dart: skip SHA-256 verification when sha256Expected
is empty string. The check endpoint always returns sha256:"" because
version-service doesn't store file hashes. The previous code compared
actual_hash == "" which always failed, causing the downloaded file to
be deleted after a successful download.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add verbose debugPrint logs throughout VersionChecker to diagnose why
app update check isn't triggering:
- Log apiBaseUrl and full request URL + query params before the request
- Log response status code and raw response body
- Log explicit needUpdate=true/false with version details
- Log version code comparison (server versionCode vs local buildNumber)
- Add stack trace to all catch blocks for better error diagnosis
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Flutter app now uses https://it0api.szaiai.com (nginx reverse proxy)
instead of direct IP:port. LiveKit URL uses China IP 14.215.128.96
for lower latency from domestic mobile clients.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Bridge mode created 600+ docker-proxy processes for LiveKit's UDP port-range
mappings (30000-30100, 50000-50200). Switch livekit-server, voice-agent, and
voice-service to network_mode: host for zero-overhead networking.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- AppBar background transparent, merges with scaffold for seamless look
- toolbarHeight reduced from 64dp to 44dp (~20dp screen space saved)
- scrolledUnderElevation: 0 prevents Material 3 shadow on scroll
- Icons 24→20px with VisualDensity.compact for tighter action buttons
- Title fontSize 16 w600, less visual weight
- Both dark and light themes updated consistently
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
FlutterSoundPlayer.feedUint8FromStream() requires interleaved mode.
With interleaved=false, every feed() call threw:
"Cannot feed with UInt8 with non interleaved mode"
- feedUint8FromStream (Uint8List) → requires interleaved: true
- feedFromStream (Float32List) → requires interleaved: false
Since we feed raw PCM bytes (Uint8List), interleaved must be true.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Root cause: PcmPlayer called openPlayer() without audio session config,
so Android defaulted to earpiece-only mode. When the mic was actively
recording, playback was silently suppressed — the agent's TTS audio was
sent successfully over WebSocket but never reached the speaker.
Changes:
1. PcmPlayer (pcm_player.dart):
- Added audio_session package for proper audio session management
- Configure AudioSession with playAndRecord category so mic + speaker
work simultaneously
- Set voiceCommunication usage to enable Android hardware AEC (echo
cancellation) — prevents feedback loops when speaker is active
- defaultToSpeaker routes output to loudspeaker instead of earpiece
- Restored setSpeakerOn() method stub (used by UI toggle)
2. AgentCallPage (agent_call_page.dart):
- Fixed fire-and-forget bug: _pcmPlayer.feed() returns Future but was
called without await, causing interleaved feedUint8FromStream calls
- Added _feedChain serializer to guarantee sequential audio feeding
3. Dependencies:
- Added audio_session package to pubspec.yaml
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Root cause: IOWebSocketChannel.sink.close() can hang indefinitely
(dart-lang/web_socket_channel#185). Previous fix used unawaited close
but didn't cancel the stream subscription, so the old listener could
still push events to _messageController.
Fix: Extract _closeCurrentConnection() that:
1. Cancels StreamSubscription first (stops duplicate events immediately)
2. Fire-and-forget sink.close(goingAway) (frees underlying socket)
This follows the workaround recommended in the official issue tracker.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The await on sink.close() blocks indefinitely when the server doesn't
respond to the close handshake. Use fire-and-forget with unawaited()
so the new connection can proceed immediately.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When sending a second message in the same session, the old WebSocket
connection was not closed, causing both connections to subscribe to the
same session room. This resulted in each text event being received twice,
producing garbled/duplicated output text.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WebSocketChannel.connect does not accept headers parameter in
web_socket_channel 2.4.0. Use IOWebSocketChannel.connect instead.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WebSocket connections to /ws/agent were rejected by Kong (401)
because the Authorization header was not included. Now reads
access_token from secure storage and passes it in the WebSocket
upgrade request headers.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Addresses reliability gaps in the real-time voice WebSocket connection
between Flutter client and Python voice-service backend.
Backend (voice-service):
- Heartbeat: new _heartbeat_sender coroutine sends JSON ping text frames
every 15s alongside the Pipecat pipeline; failed send = dead connection
- Session preservation: on WebSocket disconnect, sessions are now marked
"disconnected" with a timestamp instead of being deleted, allowing
reconnection within a configurable TTL (default 60s)
- Reconnect endpoint: POST /sessions/{id}/reconnect verifies the session
is alive and in "disconnected" state, returns fresh websocket_url
- Reconnect-aware WS handler: detects "disconnected" sessions, cancels
stale pipeline tasks, creates a new pipeline, sends "session.resumed"
- Background cleanup: asyncio loop every 30s removes sessions that have
been disconnected longer than session_ttl
- Structured event protocol: text frames = JSON control messages
(ping/pong/session.resumed/session.ended/error), binary = PCM audio
- New settings: session_ttl (60s), heartbeat_interval (15s),
heartbeat_timeout (45s)
Flutter (agent_call_page.dart):
- Heartbeat monitoring: tracks last server ping timestamp, triggers
reconnect if no ping received in 45s (3 missed intervals)
- Auto-reconnect: exponential backoff (1s→2s→4s→8s→16s), max 5 attempts;
calls /reconnect endpoint to verify session, rebuilds WebSocket,
resets audio buffer, restarts heartbeat
- Reconnecting UI: yellow warning banner "重新连接中... (N/5)" with
spinner overlay during reconnection attempts
- WebSocket data routing: _onWsData distinguishes String (JSON control)
from binary (audio) frames, handles ping/session.resumed/session.ended
- User-initiated disconnect guard: _userEndedCall flag prevents reconnect
attempts when user intentionally hangs up
- session_id field compatibility: supports session_id/sessionId/id
Flutter (pcm_player.dart):
- Jitter buffer: queues incoming PCM chunks, starts playback only after
accumulating 4800 bytes (150ms at 16kHz 16-bit mono) to smooth out
network timing variance
- reset() method: clears buffer on reconnect to discard stale audio
- Buffer underrun handling: re-enters buffering phase if queue empties
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace traditional on-device speech_to_text with a modern pipeline:
- Record audio via `record` package with hardware noise suppression
- Apply GTCRN neural denoising (sherpa-onnx, ICASSP 2024, 48K params)
- Trim silence, POST to backend /voice/transcribe (faster-whisper)
Changes:
- Add /transcribe endpoint to voice-service for audio file upload
- Add SpeechEnhancer wrapper for sherpa-onnx GTCRN model (523KB)
- Rewrite chat_page.dart voice input: record → denoise → transcribe
- Keep NoiseReducer.trimSilence for silence removal only
- Upgrade record to v6.2.0, add sherpa_onnx, path_provider
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>