it0/it0_app
hailin a6cd3c20d9 feat: add WebSocket robustness to voice call (heartbeat, reconnect, jitter buffer)
Addresses reliability gaps in the real-time voice WebSocket connection
between Flutter client and Python voice-service backend.

Backend (voice-service):
- Heartbeat: new _heartbeat_sender coroutine sends JSON ping text frames
  every 15s alongside the Pipecat pipeline; failed send = dead connection
- Session preservation: on WebSocket disconnect, sessions are now marked
  "disconnected" with a timestamp instead of being deleted, allowing
  reconnection within a configurable TTL (default 60s)
- Reconnect endpoint: POST /sessions/{id}/reconnect verifies the session
  is alive and in "disconnected" state, returns fresh websocket_url
- Reconnect-aware WS handler: detects "disconnected" sessions, cancels
  stale pipeline tasks, creates a new pipeline, sends "session.resumed"
- Background cleanup: asyncio loop every 30s removes sessions that have
  been disconnected longer than session_ttl
- Structured event protocol: text frames = JSON control messages
  (ping/pong/session.resumed/session.ended/error), binary = PCM audio
- New settings: session_ttl (60s), heartbeat_interval (15s),
  heartbeat_timeout (45s)

Flutter (agent_call_page.dart):
- Heartbeat monitoring: tracks last server ping timestamp, triggers
  reconnect if no ping received in 45s (3 missed intervals)
- Auto-reconnect: exponential backoff (1s→2s→4s→8s→16s), max 5 attempts;
  calls /reconnect endpoint to verify session, rebuilds WebSocket,
  resets audio buffer, restarts heartbeat
- Reconnecting UI: yellow warning banner "重新连接中... (N/5)" with
  spinner overlay during reconnection attempts
- WebSocket data routing: _onWsData distinguishes String (JSON control)
  from binary (audio) frames, handles ping/session.resumed/session.ended
- User-initiated disconnect guard: _userEndedCall flag prevents reconnect
  attempts when user intentionally hangs up
- session_id field compatibility: supports session_id/sessionId/id

Flutter (pcm_player.dart):
- Jitter buffer: queues incoming PCM chunks, starts playback only after
  accumulating 4800 bytes (150ms at 16kHz 16-bit mono) to smooth out
  network timing variance
- reset() method: clears buffer on reconnect to discard stale audio
- Buffer underrun handling: re-enters buffering phase if queue empties

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 07:32:19 -08:00
..
android feat: replace default Flutter icon with iAgent robot logo 2026-02-23 01:41:36 -08:00
assets feat: replace default Flutter icon with iAgent robot logo 2026-02-23 01:41:36 -08:00
ios/Runner/Assets.xcassets/AppIcon.appiconset feat: replace default Flutter icon with iAgent robot logo 2026-02-23 01:41:36 -08:00
lib feat: add WebSocket robustness to voice call (heartbeat, reconnect, jitter buffer) 2026-02-23 07:32:19 -08:00
test fix: translate all remaining English UI strings to Chinese and remove dead code 2026-02-23 02:07:57 -08:00
.gitignore chore: gitignore iOS 自动生成文件 2026-02-23 05:10:54 -08:00
.metadata fix: 提交完整的Android项目配置文件,修复跨机器构建失败 2026-02-22 16:17:18 -08:00
README.md chore: 提交 Flutter 项目默认 README 2026-02-22 22:12:27 -08:00
analysis_options.yaml Initial commit: IT0 AI-powered server cluster operations platform 2026-02-08 22:54:37 -08:00
pubspec.lock feat: replace default Flutter icon with iAgent robot logo 2026-02-23 01:41:36 -08:00
pubspec.yaml feat: replace default Flutter icon with iAgent robot logo 2026-02-23 01:41:36 -08:00

README.md

it0_app

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