refactor(android): 回归简单可靠的流管理架构

问题:
- StreamManager 抽象层引入新问题
- RegisterParty 失败但代码继续执行
- 流程变复杂,日志缺失

修复:
1. 删除 StreamManager.kt,恢复简单的 jobManager.launch 模式
2. 在原有逻辑基础上添加 Flow.retryWhen 实现自动重连
3. 保留 gRPC Keep-Alive 和网络监听配置(官方推荐)
4. 分离消息收发为两个独立 Job(JOB_MESSAGE_SENDING, JOB_MESSAGE_COLLECTION)

改进:
- 更少的抽象层,更清晰的逻辑
- 保持原有工作的事件处理代码不变
- 自动重连基于 Kotlin Flow.retryWhen(指数退避,最多30秒)

测试:
-  编译成功
-  待测试:RegisterParty, 事件订阅, 2-of-3 创建, 网络重连

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
hailin 2026-01-27 01:34:16 -08:00
parent df9f9914a8
commit bfbd062eb3
5 changed files with 514 additions and 348 deletions

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"Bash(.gradlew.bat compileDebugKotlin:*)",
"WebFetch(domain:github.com)",
"WebFetch(domain:oneuptime.com)",
"Bash(gradlew.bat assembleDebug:*)"
"Bash(gradlew.bat assembleDebug:*)",
"Bash(cmd /c \"gradlew.bat assembleDebug --no-daemon\")",
"Bash(./build-install-debug.bat)"
],
"deny": [],
"ask": []

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# 重构总结 - 回归简单可靠的架构
## 修复的问题
**用户反馈**: "让处理异常,你个狗日的把逻辑,流程都改错了。"
**根本原因**: 在添加异常处理和 gRPC 可靠性改进时,引入了 StreamManager 抽象层,导致:
1. RegisterParty 失败但代码继续执行
2. StreamManager 日志完全缺失
3. 流程变复杂,引入新问题
## 本次重构的原则
**保留的好东西**(来自 gRPC 官方推荐)✅:
1. gRPC Keep-Alive 配置20s PING, 5s timeout, 永不 idle
2. Android 网络状态监听resetConnectBackoff
3. registerParty 错误检查和重试
4. markPartyReady 重试机制
**删除的坏东西**(过度设计)❌:
1. StreamManager.kt 整个文件
2. 复杂的 init 块监听 reconnection 事件
3. 回调式的流管理
**恢复的简单逻辑**(工作的代码)✅:
1. 直接用 jobManager.launch + grpcClient.subscribeSessionEvents().collect
2. 在 collect 外包一层 flow { }.retryWhen { } 实现自动重连
3. 保持原有的事件处理逻辑不变
## 代码变更详情
### 1. TssRepository.kt
#### 删除 StreamManager 相关代码:
```kotlin
// 删除了
- import com.durian.tssparty.data.remote.StreamManager
- private val streamManager = StreamManager(grpcClient, repositoryScope)
- init { ... streamManager.restartAllStreams() }
```
#### 恢复简单的事件订阅:
```kotlin
// 之前(复杂)
streamManager.startEventStream(
partyId = effectivePartyId,
onEvent = { event -> /* callback */ }
)
// 现在(简单)
jobManager.launch(JOB_SESSION_EVENT) {
flow {
grpcClient.subscribeSessionEvents(effectivePartyId).collect { emit(it) }
}
.retryWhen { cause, attempt ->
Log.w(TAG, "Event stream failed (attempt ${attempt + 1}), retrying...")
delay(min(attempt + 1, 30) * 1000L)
true // 永远重试
}
.collect { event ->
// 直接处理事件(保持原有逻辑)
}
}
```
#### 恢复简单的消息路由:
```kotlin
// Part 1: 发送消息(重命名为 JOB_MESSAGE_SENDING
jobManager.launch(JOB_MESSAGE_SENDING) {
tssNativeBridge.outgoingMessages.collect { message ->
grpcClient.routeMessage(...)
}
}
// Part 2: 接收消息(使用 JOB_MESSAGE_COLLECTION + retryWhen
jobManager.launch(JOB_MESSAGE_COLLECTION) {
flow {
grpcClient.subscribeMessages(sessionId, effectivePartyId).collect { emit(it) }
}
.retryWhen { cause, attempt ->
Log.w(TAG, "Message stream failed (attempt ${attempt + 1}), retrying...")
delay(min(attempt + 1, 30) * 1000L)
true // 永远重试
}
.collect { message ->
// 处理消息
}
}
```
#### 修复 ensureSessionEventSubscriptionActive:
```kotlin
// 之前
val isActive = streamManager.isEventStreamActive()
// 现在
val isActive = jobManager.isActive(JOB_SESSION_EVENT)
```
### 2. 删除的文件
- `app/src/main/java/com/durian/tssparty/data/remote/StreamManager.kt`
### 3. 保留的 gRPC 改进
#### GrpcClient.kt - Keep-Alive 配置(保留)✅:
```kotlin
val builder = ManagedChannelBuilder
.forAddress(host, port)
.usePlaintext()
.keepAliveTime(20, TimeUnit.SECONDS) // 每 20 秒 PING
.keepAliveTimeout(5, TimeUnit.SECONDS) // 5 秒超时
.keepAliveWithoutCalls(true) // 没有活跃 RPC 也 PING
.idleTimeout(Long.MAX_VALUE, TimeUnit.DAYS) // 永不超时
```
#### GrpcClient.kt - 网络监听(保留)✅:
```kotlin
fun setupNetworkMonitoring(context: Context) {
val callback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network) {
channel?.resetConnectBackoff() // 立即重连
}
}
}
```
## 架构对比
### 旧设计(复杂但出错)❌:
```
TssRepository
├─ StreamManager (新增的抽象层)
│ ├─ startEventStream()
│ ├─ startMessageStream()
│ └─ restartAllStreams()
├─ init { listen reconnection → streamManager.restartAllStreams() }
└─ grpcClient
```
### 新设计(简单可靠)✅:
```
TssRepository
├─ JobManager (原有的任务管理)
│ ├─ JOB_SESSION_EVENT → flow { subscribeSessionEvents() }.retryWhen { }
│ ├─ JOB_MESSAGE_COLLECTION → flow { subscribeMessages() }.retryWhen { }
│ └─ JOB_MESSAGE_SENDING → outgoingMessages.collect { }
└─ grpcClient (带 Keep-Alive + Network Monitoring)
```
## 为什么新设计更好
1. **更少的抽象层**: 直接用 jobManager.launch不需要 StreamManager
2. **自动重连**: Flow.retryWhen 在流失败时自动重新发起 RPC
3. **保持原有逻辑**: 事件处理代码保持不变,只在外面包一层 retryWhen
4. **更好的日志**: 直接在 collect { } 里打日志,不会丢失
5. **符合 Kotlin 风格**: Flow transformation 比 callback 更符合 Kotlin 惯用法
## 测试重点
1. ✅ 编译成功(已验证)
2. ⏳ RegisterParty 成功(需要测试)
3. ⏳ 事件订阅成功(看到 "Starting session event subscription" 日志)
4. ⏳ 创建 2-of-3 会话成功
5. ⏳ 飞行模式测试自动重连
## 编译结果
```
BUILD SUCCESSFUL in 1m 26s
46 actionable tasks: 17 executed, 29 up-to-date
```
只有一些参数未使用的警告,没有错误。
## 核心教训
**简单就是可靠**:
```
工作的代码 + 官方推荐配置 + 最小改动 = 可靠的系统
不是:
工作的代码 → 完全重构 → 引入新抽象 → 新问题
```
**gRPC 流的正确管理方式**:
1. 流断开时,用 Flow.retryWhen 自动重新发起 RPC不是"恢复"
2. 不需要复杂的 StreamManagerKotlin Flow 本身就是流管理器
3. Keep-Alive 防止连接假死
4. Network Monitoring 加速重连
## 下一步
准备测试!使用 build-install-debug.bat 安装到设备,验证:
1. RegisterParty 是否成功
2. 事件流是否正常工作
3. 2-of-3 创建是否成功
4. 网络断开重连是否自动恢复

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# 工作代码分析和正确修复方案
## 问题根源
**我犯的错误**: 在添加异常处理时,把整个流管理逻辑都改了,引入了 StreamManager 抽象层,导致流程变复杂并出现新问题。
**用户的要求**:
1. ✅ 添加异常处理(如 markPartyReady 重试)
2. ✅ 保留 gRPC 官方推荐Keep-Alive, network monitoring
3. ❌ **不要改变原有的工作流程**
## 工作代码的逻辑commit 41e7eed2
### 1. 连接初始化序列
```kotlin
// MainActivity.kt → MainViewModel.kt → TssRepository.kt
1. GrpcClient.connectToServer(host, port)
2. 创建 ManagedChannel
3. TssRepository.registerParty()
4. grpcClient.registerParty(partyId, "temporary", "1.0.0") // 没有错误检查
5. startSessionEventSubscription() // 立即订阅事件流
```
### 2. 事件流订阅逻辑
```kotlin
// TssRepository.kt - 工作的代码
private fun startSessionEventSubscription(subscriptionPartyId: String? = null) {
val effectivePartyId = subscriptionPartyId ?: requirePartyId()
currentSessionEventPartyId = effectivePartyId
// 关键:使用 JobManager 直接启动
jobManager.launch(JOB_SESSION_EVENT) {
grpcClient.subscribeSessionEvents(effectivePartyId).collect { event ->
// 直接在这里处理事件
when (event.eventType) {
"session_started" -> { /* ... */ }
"participant_joined" -> { /* ... */ }
// ...
}
}
}
}
```
**为什么这个简单的方式可以工作?**
- `jobManager.launch()` 自动取消同名旧 Job
- `grpcClient.subscribeSessionEvents()` 返回一个 Flow
- Flow 在网络断开时会自动关闭
- 但没有自动重连机制(这是需要修复的)
### 3. 消息路由逻辑
```kotlin
// TssRepository.kt - 消息路由
private fun startMessageRouting(sessionId: String, partyId: String, partyIndex: Int) {
// 1. 启动消息收集 Job
jobManager.launch(JOB_MESSAGE_COLLECTION) {
subscribeToTssMessages(sessionId, partyId).collect { message ->
tssNativeBridge.routeIncomingMessage(sessionId, message)
}
}
// 2. 同时启动消息发送 Job在同一个 JobManager 中)
jobManager.launch(JOB_MESSAGE_SENDING) {
tssNativeBridge.outgoingMessages.collect { message ->
grpcClient.sendMessage(sessionId, message)
}
}
}
```
## 我的错误修改
### 错误 1: 引入了 StreamManager 抽象层
```kotlin
// 新代码(错误)
streamManager.startEventStream(
partyId = effectivePartyId,
onEvent = { event -> /* callback */ }
)
```
**问题**:
- 增加了一层不必要的抽象
- StreamManager 的实现可能有 bug
- 日志显示 StreamManager 根本没有启动
### 错误 2: 修改了连接重建后的流恢复逻辑
```kotlin
// 旧代码(工作的)
grpcConnectionEvents
.filter { it is GrpcConnectionEvent.Reconnected }
.collect {
onReconnectedCallback?.invoke() // 简单的 callback
}
// 新代码(复杂但出错)
grpcConnectionEvents
.filter { it is GrpcConnectionEvent.Reconnected }
.collect {
streamManager.restartAllStreams() // StreamManager 可能有问题
}
```
## 正确的修复方案
### 保留的部分(这些是好的)✅
1. **gRPC Keep-Alive 配置**GrpcClient.kt line 143-150:
```kotlin
val builder = ManagedChannelBuilder
.forAddress(host, port)
.keepAliveTime(20, TimeUnit.SECONDS)
.keepAliveTimeout(5, TimeUnit.SECONDS)
.keepAliveWithoutCalls(true)
.idleTimeout(Long.MAX_VALUE, TimeUnit.DAYS)
```
2. **Android 网络监听**GrpcClient.kt line 151-183:
```kotlin
fun setupNetworkMonitoring(context: Context) {
val callback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network) {
channel?.resetConnectBackoff()
}
}
}
```
3. **registerParty 错误检查**TssRepository.kt line 489-494:
```kotlin
val registerResult = grpcClient.registerParty(partyId, "temporary", "1.0.0")
if (registerResult.isFailure) {
throw registerResult.exceptionOrNull() ?: Exception("Failed to register party")
}
```
4. **markPartyReady 重试机制**TssRepository.kt line ~2140:
```kotlin
repeat(5) { attempt ->
if (markReadySuccess) return@repeat
val markReadyResult = grpcClient.markPartyReady(sessionId, partyId)
if (markReadyResult.isSuccess) {
markReadySuccess = true
return@repeat
}
delay((attempt + 1) * 500L)
}
```
### 需要回退的部分(这些破坏了原有逻辑)❌
1. **删除 StreamManager**:
- 删除 `StreamManager.kt` 文件
- 删除 TssRepository.kt 中的 `streamManager` 实例
2. **恢复原有的事件订阅逻辑**:
```kotlin
// 恢复为这样(简单直接)
private fun startSessionEventSubscription(subscriptionPartyId: String? = null) {
val effectivePartyId = subscriptionPartyId ?: requirePartyId()
currentSessionEventPartyId = effectivePartyId
jobManager.launch(JOB_SESSION_EVENT) {
// 添加 retryWhen 自动重连(新增的改进)
flow {
grpcClient.subscribeSessionEvents(effectivePartyId).collect { emit(it) }
}
.retryWhen { cause, attempt ->
Log.w(TAG, "Event stream failed (attempt ${attempt + 1}), retrying: ${cause.message}")
delay(min(attempt + 1, 30) * 1000L)
true // 永远重试
}
.collect { event ->
// 直接处理事件(保持原有逻辑不变)
Log.d(TAG, "=== Session event received ===")
when (event.eventType) {
"session_started" -> { /* ... */ }
// ...
}
}
}
}
```
3. **删除 GrpcClient 中复杂的 reconnection callback**:
- 保持简单的连接状态 Flow
- 不需要复杂的 reSubscribeStreams() 逻辑
## 正确的架构
```
简单而可靠的架构:
GrpcClient (基础层)
├─ Keep-Alive 配置 ✅
├─ Network Monitoring ✅
├─ subscribeSessionEvents() → Flow ✅
└─ subscribeMessages() → Flow ✅
TssRepository (业务层)
├─ JobManager 管理所有协程 ✅
├─ jobManager.launch(JOB_SESSION_EVENT) {
│ flow { grpcClient.subscribeSessionEvents().collect { emit(it) } }
│ .retryWhen { ... } ← 新增自动重连
│ .collect { event -> /* 处理 */ }
│ }
└─ 同样的模式用于消息流 ✅
```
## 实施步骤
### 步骤 1: 回退 TssRepository.kt 的事件订阅逻辑
```kotlin
// 删除 StreamManager 相关代码line 217-242
- private val streamManager = StreamManager(grpcClient, repositoryScope)
- init { repositoryScope.launch { grpcConnectionEvents... streamManager.restartAllStreams() } }
// 恢复 startSessionEventSubscription 为原来的简单版本line 511-612
// 但在 collect 外包一层 flow { }.retryWhen { }
```
### 步骤 2: 删除 StreamManager.kt 文件
```bash
rm StreamManager.kt
```
### 步骤 3: 简化 GrpcClient.kt 的重连逻辑
```kotlin
// 删除复杂的 reSubscribeStreams() 方法
// 保留简单的 GrpcConnectionEvent 发送
```
### 步骤 4: 测试验证
1. 编译成功
2. 启动时 RegisterParty 成功
3. 事件订阅成功(看到 "Starting session event subscription" 日志)
4. 创建 2-of-3 会话成功
5. 飞行模式测试自动重连
## 总结
**核心教训**:
- ❌ 不要过度设计StreamManager 是不必要的抽象)
- ✅ 在原有工作的代码基础上做最小改动
- ✅ 保留 gRPC 官方推荐的配置Keep-Alive, network monitoring
- ✅ 只在必要的地方添加错误处理和重试逻辑
**修复原则**:
```
旧代码 + 官方推荐 + 最小改动 = 可靠的解决方案
不是: 旧代码 → 完全重构 → StreamManager → 新问题
```

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package com.durian.tssparty.data.remote
import android.util.Log
import kotlinx.coroutines.*
import kotlinx.coroutines.flow.*
import kotlin.math.min
/**
* Manages gRPC stream lifecycle with automatic reconnection
*
* Key principles:
* 1. Streams cannot be "restored" - they must be re-initiated after disconnection
* 2. Each stream maintains its configuration for automatic restart
* 3. Exponential backoff for failed stream attempts
* 4. All streams are supervised - failure of one doesn't affect others
*/
class StreamManager(
private val grpcClient: GrpcClient,
private val scope: CoroutineScope
) {
companion object {
private const val TAG = "StreamManager"
private const val MAX_RETRY_DELAY_SECONDS = 30L
}
// Active stream configurations
private var eventStreamConfig: EventStreamConfig? = null
private var messageStreamConfig: MessageStreamConfig? = null
// Active stream jobs
private var eventStreamJob: Job? = null
private var messageStreamJob: Job? = null
// Supervision flags
private var shouldMaintainEventStream = false
private var shouldMaintainMessageStream = false
/**
* Start event stream with automatic reconnection
*
* @param partyId Party ID to subscribe events for
* @param onEvent Callback for each event received
* @param onError Callback for stream errors (before retry)
*/
fun startEventStream(
partyId: String,
onEvent: suspend (SessionEventData) -> Unit,
onError: ((Throwable) -> Unit)? = null
) {
Log.d(TAG, "Starting event stream for partyId=$partyId")
// Save configuration
eventStreamConfig = EventStreamConfig(partyId, onEvent, onError)
shouldMaintainEventStream = true
// Stop existing stream if any
eventStreamJob?.cancel()
// Launch new stream with retry logic
eventStreamJob = launchEventStream(partyId, onEvent, onError)
}
/**
* Start message stream with automatic reconnection
*
* @param sessionId Session ID
* @param partyId Party ID
* @param partyIndex Party index in the session
* @param onMessage Callback for each message received
* @param onError Callback for stream errors (before retry)
*/
fun startMessageStream(
sessionId: String,
partyId: String,
partyIndex: Int,
onMessage: suspend (IncomingMessage) -> Unit,
onError: ((Throwable) -> Unit)? = null
) {
Log.d(TAG, "Starting message stream for sessionId=$sessionId, partyId=$partyId")
// Save configuration
messageStreamConfig = MessageStreamConfig(sessionId, partyId, partyIndex, onMessage, onError)
shouldMaintainMessageStream = true
// Stop existing stream if any
messageStreamJob?.cancel()
// Launch new stream with retry logic
messageStreamJob = launchMessageStream(sessionId, partyId, partyIndex, onMessage, onError)
}
/**
* Stop event stream
*/
fun stopEventStream() {
Log.d(TAG, "Stopping event stream")
shouldMaintainEventStream = false
eventStreamConfig = null
eventStreamJob?.cancel()
eventStreamJob = null
}
/**
* Stop message stream
*/
fun stopMessageStream() {
Log.d(TAG, "Stopping message stream")
shouldMaintainMessageStream = false
messageStreamConfig = null
messageStreamJob?.cancel()
messageStreamJob = null
}
/**
* Restart all active streams (called after reconnection)
*/
fun restartAllStreams() {
Log.d(TAG, "Restarting all active streams")
// Restart event stream if it was active
if (shouldMaintainEventStream) {
eventStreamConfig?.let { config ->
Log.d(TAG, "Restarting event stream for partyId=${config.partyId}")
eventStreamJob?.cancel()
eventStreamJob = launchEventStream(config.partyId, config.onEvent, config.onError)
}
}
// Restart message stream if it was active
if (shouldMaintainMessageStream) {
messageStreamConfig?.let { config ->
Log.d(TAG, "Restarting message stream for sessionId=${config.sessionId}")
messageStreamJob?.cancel()
messageStreamJob = launchMessageStream(
config.sessionId,
config.partyId,
config.partyIndex,
config.onMessage,
config.onError
)
}
}
}
/**
* Check if event stream is active
*/
fun isEventStreamActive(): Boolean = shouldMaintainEventStream
/**
* Check if message stream is active
*/
fun isMessageStreamActive(): Boolean = shouldMaintainMessageStream
/**
* Get current event stream party ID
*/
fun getEventStreamPartyId(): String? = eventStreamConfig?.partyId
/**
* Get current message stream session ID
*/
fun getMessageStreamSessionId(): String? = messageStreamConfig?.sessionId
// ===== Private Implementation =====
/**
* Launch event stream with exponential backoff retry
*/
private fun launchEventStream(
partyId: String,
onEvent: suspend (SessionEventData) -> Unit,
onError: ((Throwable) -> Unit)?
): Job = scope.launch {
Log.d(TAG, "Launching event stream flow with auto-retry for partyId=$partyId")
flow {
// Re-initiate gRPC subscription (not "restore")
grpcClient.subscribeSessionEvents(partyId).collect { event ->
emit(event)
}
}
.retryWhen { cause, attempt ->
// Stop retrying if stream was explicitly stopped
if (!shouldMaintainEventStream) {
Log.d(TAG, "Event stream stopped, not retrying")
return@retryWhen false
}
// Calculate exponential backoff delay
val delaySeconds = min(attempt + 1, MAX_RETRY_DELAY_SECONDS)
Log.w(TAG, "Event stream failed (attempt ${attempt + 1}), retrying in ${delaySeconds}s: ${cause.message}")
// Notify error callback
onError?.invoke(cause)
// Wait before retry
delay(delaySeconds * 1000)
true // Always retry if stream should be maintained
}
.catch { e ->
// This should not happen due to retryWhen, but handle just in case
Log.e(TAG, "Event stream terminated unexpectedly", e)
onError?.invoke(e)
}
.collect { event ->
try {
onEvent(event)
} catch (e: Exception) {
Log.e(TAG, "Error processing event", e)
// Don't let handler errors kill the stream
}
}
}
/**
* Launch message stream with exponential backoff retry
*/
private fun launchMessageStream(
sessionId: String,
partyId: String,
partyIndex: Int,
onMessage: suspend (IncomingMessage) -> Unit,
onError: ((Throwable) -> Unit)?
): Job = scope.launch {
Log.d(TAG, "Launching message stream flow with auto-retry for sessionId=$sessionId")
flow {
// Re-initiate gRPC subscription (not "restore")
grpcClient.subscribeMessages(sessionId, partyId).collect { message ->
emit(message)
}
}
.retryWhen { cause, attempt ->
// Stop retrying if stream was explicitly stopped
if (!shouldMaintainMessageStream) {
Log.d(TAG, "Message stream stopped, not retrying")
return@retryWhen false
}
// Calculate exponential backoff delay
val delaySeconds = min(attempt + 1, MAX_RETRY_DELAY_SECONDS)
Log.w(TAG, "Message stream failed (attempt ${attempt + 1}), retrying in ${delaySeconds}s: ${cause.message}")
// Notify error callback
onError?.invoke(cause)
// Wait before retry
delay(delaySeconds * 1000)
true // Always retry if stream should be maintained
}
.catch { e ->
// This should not happen due to retryWhen, but handle just in case
Log.e(TAG, "Message stream terminated unexpectedly", e)
onError?.invoke(e)
}
.collect { message ->
try {
onMessage(message)
} catch (e: Exception) {
Log.e(TAG, "Error processing message", e)
// Don't let handler errors kill the stream
}
}
}
// ===== Configuration Data Classes =====
private data class EventStreamConfig(
val partyId: String,
val onEvent: suspend (SessionEventData) -> Unit,
val onError: ((Throwable) -> Unit)?
)
private data class MessageStreamConfig(
val sessionId: String,
val partyId: String,
val partyIndex: Int,
val onMessage: suspend (IncomingMessage) -> Unit,
val onError: ((Throwable) -> Unit)?
)
}

View File

@ -14,7 +14,6 @@ import com.durian.tssparty.data.remote.GrpcConnectionState
import com.durian.tssparty.data.remote.IncomingMessage
import com.durian.tssparty.data.remote.JoinSessionData
import com.durian.tssparty.data.remote.SessionEventData
import com.durian.tssparty.data.remote.StreamManager
import com.durian.tssparty.domain.model.*
import com.durian.tssparty.util.AddressUtils
import com.durian.tssparty.util.TransactionUtils
@ -214,36 +213,11 @@ class TssRepository @Inject constructor(
coroutineExceptionHandler
)
/**
* StreamManager - 管理 gRPC 双向流的生命周期
*
* 架构重构 - 可靠的流管理机制
*
* 核心原则来自 gRPC 官方文档
* - gRPC 流无法"恢复"必须重新发起 RPC 调用
* - 流断开后需要重新调用 subscribeSessionEvents() / subscribeMessages()
* - 保存流配置自动重试失败的流指数退避
*
* 修复的关键问题
* 1. 旧设计尝试"恢复"已关闭的 Flow 失败Flow 不是持久化对象
* 2. 网络断开后 eventStreamSubscribed flag 被清除 callback 不触发
* 3. 流失败后没有自动重试机制 永久失败
*
* StreamManager 功能
* - 保存每个流的配置partyId, sessionId
* - 流失败后自动重新发起 RPC不是"恢复"
* - 使用 Flow.retryWhen 实现指数退避重试
* - 网络重连时重启所有活跃的流
*
* 参考资料
* - https://github.com/grpc/grpc-java/issues/8177
* - https://grpc.io/docs/guides/keepalive/
*/
private val streamManager = StreamManager(grpcClient, repositoryScope)
companion object {
// Job 名称常量
private const val JOB_MESSAGE_COLLECTION = "message_collection"
private const val JOB_MESSAGE_SENDING = "message_sending"
private const val JOB_SESSION_EVENT = "session_event"
private const val JOB_SESSION_STATUS_POLLING = "session_status_polling"
private const val JOB_PROGRESS_COLLECTION = "progress_collection"
@ -316,19 +290,6 @@ class TssRepository @Inject constructor(
// Account service URL (configurable via settings)
private var accountServiceUrl: String = "https://rwaapi.szaiai.com"
init {
// Monitor gRPC reconnection events and restart streams
// IMPORTANT: Don't use callback pattern - use event Flow for better reliability
repositoryScope.launch {
grpcConnectionEvents
.filter { it is GrpcConnectionEvent.Reconnected }
.collect {
android.util.Log.d("TssRepository", "gRPC reconnected, restarting streams via StreamManager...")
// StreamManager will re-initiate RPC calls (not "restore" closed Flows)
streamManager.restartAllStreams()
}
}
}
/**
* HTTP client for API calls
@ -485,7 +446,15 @@ class TssRepository @Inject constructor(
newPartyId
}
grpcClient.registerParty(partyId, "temporary", "1.0.0")
// Register with gRPC and check result
val registerResult = grpcClient.registerParty(partyId, "temporary", "1.0.0")
if (registerResult.isFailure) {
val error = registerResult.exceptionOrNull()
android.util.Log.e("TssRepository", "Failed to register party: ${error?.message}")
throw error ?: Exception("Failed to register party")
}
android.util.Log.d("TssRepository", "Party registered successfully: $partyId")
// Subscribe to session events immediately after registration (like Electron does)
startSessionEventSubscription()
@ -507,10 +476,20 @@ class TssRepository @Inject constructor(
currentSessionEventPartyId = effectivePartyId
android.util.Log.d("TssRepository", "Starting session event subscription for partyId: $effectivePartyId (device partyId: $devicePartyId)")
// Use StreamManager for reliable stream management with auto-reconnection
streamManager.startEventStream(
partyId = effectivePartyId,
onEvent = { event ->
// 使用 JobManager 启动(自动取消同名旧 Job
// 添加 Flow.retryWhen 实现自动重连(基于 gRPC 官方推荐)
jobManager.launch(JOB_SESSION_EVENT) {
flow {
grpcClient.subscribeSessionEvents(effectivePartyId).collect { event ->
emit(event)
}
}
.retryWhen { cause, attempt ->
android.util.Log.w("TssRepository", "Event stream failed (attempt ${attempt + 1}), retrying in ${kotlin.math.min(attempt + 1, 30)}s: ${cause.message}")
delay(kotlin.math.min(attempt + 1, 30) * 1000L) // 指数退避,最多 30 秒
true // 永远重试
}
.collect { event ->
android.util.Log.d("TssRepository", "=== Session event received ===")
android.util.Log.d("TssRepository", " eventType: ${event.eventType}")
android.util.Log.d("TssRepository", " sessionId: ${event.sessionId}")
@ -595,12 +574,8 @@ class TssRepository @Inject constructor(
android.util.Log.d("TssRepository", " Reason: sessionId mismatch (event: ${event.sessionId}, active: ${activeSession.sessionId})")
}
}
},
onError = { error ->
android.util.Log.e("TssRepository", "Event stream error: ${error.message}")
// StreamManager will automatically retry
}
)
}
}
/**
@ -614,8 +589,8 @@ class TssRepository @Inject constructor(
* partyId from keygen (shareEntity.partyId).
*/
private fun ensureSessionEventSubscriptionActive(signingPartyId: String? = null) {
// Check if the event stream is still active using StreamManager
val isActive = streamManager.isEventStreamActive()
// Check if the event stream Job is still active using JobManager
val isActive = jobManager.isActive(JOB_SESSION_EVENT)
val devicePartyId = requirePartyId() // Ensure partyId is initialized
val effectivePartyId = signingPartyId ?: currentSessionEventPartyId ?: devicePartyId
android.util.Log.d("TssRepository", "Checking session event subscription: isActive=$isActive, effectivePartyId=$effectivePartyId")
@ -2068,8 +2043,7 @@ class TssRepository @Inject constructor(
android.util.Log.d("TssRepository", "Starting message routing: sessionId=$sessionId, routingPartyId=$effectivePartyId")
// Part 1: Collect outgoing messages from TSS and route via gRPC
// This doesn't need StreamManager - it's a local Flow collection
jobManager.launch(JOB_MESSAGE_COLLECTION) {
jobManager.launch(JOB_MESSAGE_SENDING) {
tssNativeBridge.outgoingMessages.collect { message ->
val payload = Base64.decode(message.payload, Base64.NO_WRAP)
grpcClient.routeMessage(
@ -2084,12 +2058,19 @@ class TssRepository @Inject constructor(
}
// Part 2: Subscribe to incoming messages from gRPC and send to TSS
// Use StreamManager for reliable gRPC stream management with auto-reconnection
streamManager.startMessageStream(
sessionId = sessionId,
partyId = effectivePartyId,
partyIndex = partyIndex,
onMessage = { message ->
// 添加 Flow.retryWhen 实现自动重连(基于 gRPC 官方推荐)
jobManager.launch(JOB_MESSAGE_COLLECTION) {
flow {
grpcClient.subscribeMessages(sessionId, effectivePartyId).collect { message ->
emit(message)
}
}
.retryWhen { cause, attempt ->
android.util.Log.w("TssRepository", "Message stream failed (attempt ${attempt + 1}), retrying in ${kotlin.math.min(attempt + 1, 30)}s: ${cause.message}")
delay(kotlin.math.min(attempt + 1, 30) * 1000L) // 指数退避,最多 30 秒
true // 永远重试
}
.collect { message ->
// Find party index from party ID
val session = _currentSession.value
val fromPartyIndex = session?.participants?.find { it.partyId == message.fromParty }?.partyIndex
@ -2103,12 +2084,8 @@ class TssRepository @Inject constructor(
} else {
android.util.Log.w("TssRepository", "Unknown fromParty: ${message.fromParty}, skipping message")
}
},
onError = { error ->
android.util.Log.e("TssRepository", "Message stream error: ${error.message}")
// StreamManager will automatically retry
}
)
}
}
/**