/* * Copyright (c) 2014-2021, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #ifndef min #define min(A,B) ((A)<(B)?(A):(B)) #endif int memcpy_uncached_store_avx(void *dest, const void *src, size_t n_bytes) { int ret = 0; #ifdef __AVX__ char *d = (char*)dest; uintptr_t d_int = (uintptr_t)d; const char *s = (const char *)src; uintptr_t s_int = (uintptr_t)s; size_t n = n_bytes; // align dest to 256-bits if (d_int & 0x1f) { size_t nh = min(0x20 - (d_int & 0x1f), n); memcpy(d, s, nh); d += nh; d_int += nh; s += nh; s_int += nh; n -= nh; } if (s_int & 0x1f) { // src is not aligned to 256-bits __m256d r0,r1,r2,r3; // unroll 4 while (n >= 4*sizeof(__m256d)) { r0 = _mm256_loadu_pd((double *)(s+0*sizeof(__m256d))); r1 = _mm256_loadu_pd((double *)(s+1*sizeof(__m256d))); r2 = _mm256_loadu_pd((double *)(s+2*sizeof(__m256d))); r3 = _mm256_loadu_pd((double *)(s+3*sizeof(__m256d))); _mm256_stream_pd((double *)(d+0*sizeof(__m256d)), r0); _mm256_stream_pd((double *)(d+1*sizeof(__m256d)), r1); _mm256_stream_pd((double *)(d+2*sizeof(__m256d)), r2); _mm256_stream_pd((double *)(d+3*sizeof(__m256d)), r3); s += 4*sizeof(__m256d); d += 4*sizeof(__m256d); n -= 4*sizeof(__m256d); } while (n >= sizeof(__m256d)) { r0 = _mm256_loadu_pd((double *)(s)); _mm256_stream_pd((double *)(d), r0); s += sizeof(__m256d); d += sizeof(__m256d); n -= sizeof(__m256d); } } else { // or it IS aligned __m256d r0,r1,r2,r3,r4,r5,r6,r7; // unroll 8 while (n >= 8*sizeof(__m256d)) { r0 = _mm256_load_pd((double *)(s+0*sizeof(__m256d))); r1 = _mm256_load_pd((double *)(s+1*sizeof(__m256d))); r2 = _mm256_load_pd((double *)(s+2*sizeof(__m256d))); r3 = _mm256_load_pd((double *)(s+3*sizeof(__m256d))); r4 = _mm256_load_pd((double *)(s+4*sizeof(__m256d))); r5 = _mm256_load_pd((double *)(s+5*sizeof(__m256d))); r6 = _mm256_load_pd((double *)(s+6*sizeof(__m256d))); r7 = _mm256_load_pd((double *)(s+7*sizeof(__m256d))); _mm256_stream_pd((double *)(d+0*sizeof(__m256d)), r0); _mm256_stream_pd((double *)(d+1*sizeof(__m256d)), r1); _mm256_stream_pd((double *)(d+2*sizeof(__m256d)), r2); _mm256_stream_pd((double *)(d+3*sizeof(__m256d)), r3); _mm256_stream_pd((double *)(d+4*sizeof(__m256d)), r4); _mm256_stream_pd((double *)(d+5*sizeof(__m256d)), r5); _mm256_stream_pd((double *)(d+6*sizeof(__m256d)), r6); _mm256_stream_pd((double *)(d+7*sizeof(__m256d)), r7); s += 8*sizeof(__m256d); d += 8*sizeof(__m256d); n -= 8*sizeof(__m256d); } while (n >= sizeof(__m256d)) { r0 = _mm256_load_pd((double *)(s)); _mm256_stream_pd((double *)(d), r0); s += sizeof(__m256d); d += sizeof(__m256d); n -= sizeof(__m256d); } } if (n) memcpy(d, s, n); // fencing is needed even for plain memcpy(), due to performance // being hit by delayed flushing of WC buffers _mm_sfence(); #else #error "this file should be compiled with -mavx" #endif return ret; } int memcpy_cached_store_avx(void *dest, const void *src, size_t n_bytes) { int ret = 0; #ifdef __AVX__ char *d = (char*)dest; uintptr_t d_int = (uintptr_t)d; const char *s = (const char *)src; uintptr_t s_int = (uintptr_t)s; size_t n = n_bytes; // align dest to 256-bits if (d_int & 0x1f) { size_t nh = min(0x20 - (d_int & 0x1f), n); memcpy(d, s, nh); d += nh; d_int += nh; s += nh; s_int += nh; n -= nh; } if (s_int & 0x1f) { // src is not aligned to 256-bits __m256d r0,r1,r2,r3; // unroll 4 while (n >= 4*sizeof(__m256d)) { r0 = _mm256_loadu_pd((double *)(s+0*sizeof(__m256d))); r1 = _mm256_loadu_pd((double *)(s+1*sizeof(__m256d))); r2 = _mm256_loadu_pd((double *)(s+2*sizeof(__m256d))); r3 = _mm256_loadu_pd((double *)(s+3*sizeof(__m256d))); _mm256_store_pd((double *)(d+0*sizeof(__m256d)), r0); _mm256_store_pd((double *)(d+1*sizeof(__m256d)), r1); _mm256_store_pd((double *)(d+2*sizeof(__m256d)), r2); _mm256_store_pd((double *)(d+3*sizeof(__m256d)), r3); s += 4*sizeof(__m256d); d += 4*sizeof(__m256d); n -= 4*sizeof(__m256d); } while (n >= sizeof(__m256d)) { r0 = _mm256_loadu_pd((double *)(s)); _mm256_store_pd((double *)(d), r0); s += sizeof(__m256d); d += sizeof(__m256d); n -= sizeof(__m256d); } } else { // or it IS aligned __m256d r0,r1,r2,r3; // unroll 4 while (n >= 4*sizeof(__m256d)) { r0 = _mm256_load_pd((double *)(s+0*sizeof(__m256d))); r1 = _mm256_load_pd((double *)(s+1*sizeof(__m256d))); r2 = _mm256_load_pd((double *)(s+2*sizeof(__m256d))); r3 = _mm256_load_pd((double *)(s+3*sizeof(__m256d))); _mm256_store_pd((double *)(d+0*sizeof(__m256d)), r0); _mm256_store_pd((double *)(d+1*sizeof(__m256d)), r1); _mm256_store_pd((double *)(d+2*sizeof(__m256d)), r2); _mm256_store_pd((double *)(d+3*sizeof(__m256d)), r3); s += 4*sizeof(__m256d); d += 4*sizeof(__m256d); n -= 4*sizeof(__m256d); } while (n >= sizeof(__m256d)) { r0 = _mm256_load_pd((double *)(s)); _mm256_store_pd((double *)(d), r0); s += sizeof(__m256d); d += sizeof(__m256d); n -= sizeof(__m256d); } } if (n) memcpy(d, s, n); // fencing is needed because of the use of non-temporal stores _mm_sfence(); #else #error "this file should be compiled with -mavx" #endif return ret; } // add variant for _mm_stream_load_si256() / VMOVNTDQA /* * Local variables: * c-indent-level: 4 * c-basic-offset: 4 * tab-width: 4 * indent-tabs-mode: nil * End: */