sglang.0.4.8.post1/nvshmem_src/examples/mpi-based-init.cu

76 lines
3.0 KiB
Plaintext

/*
* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*
* See COPYRIGHT.txt for license information
*/
#include <stdio.h>
#include "mpi.h"
#include "nvshmem.h"
#include "nvshmemx.h"
#undef CUDA_CHECK
#define CUDA_CHECK(stmt) \
do { \
cudaError_t result = (stmt); \
if (cudaSuccess != result) { \
fprintf(stderr, "[%s:%d] cuda failed with %s \n", __FILE__, __LINE__, \
cudaGetErrorString(result)); \
exit(-1); \
} \
} while (0)
#define MPI_CHECK(stmt) \
do { \
int result = (stmt); \
if (MPI_SUCCESS != result) { \
fprintf(stderr, "[%s:%d] MPI failed with error %d \n", __FILE__, __LINE__, result); \
exit(-1); \
} \
} while (0)
__global__ void simple_shift(int *target, int mype, int npes) {
int peer = (mype + 1) % npes;
nvshmem_int_p(target, mype, peer);
}
int main(int c, char *v[]) {
int *target;
int rank, nranks;
MPI_Comm mpi_comm;
nvshmemx_init_attr_t attr = NVSHMEMX_INIT_ATTR_INITIALIZER;
int mype, npes, mype_node;
MPI_CHECK(MPI_Init(&c, &v));
MPI_CHECK(MPI_Comm_rank(MPI_COMM_WORLD, &rank));
MPI_CHECK(MPI_Comm_size(MPI_COMM_WORLD, &nranks));
mpi_comm = MPI_COMM_WORLD;
attr.mpi_comm = &mpi_comm;
nvshmemx_init_attr(NVSHMEMX_INIT_WITH_MPI_COMM, &attr);
mype = nvshmem_my_pe();
npes = nvshmem_n_pes();
mype_node = nvshmem_team_my_pe(NVSHMEMX_TEAM_NODE);
// application picks the device each PE will use
CUDA_CHECK(cudaSetDevice(mype_node));
target = (int *)nvshmem_malloc(sizeof(int));
simple_shift<<<1, 1>>>(target, mype, npes);
CUDA_CHECK(cudaDeviceSynchronize());
printf("[%d of %d] run complete \n", mype, npes);
nvshmem_free(target);
nvshmem_finalize();
MPI_CHECK(MPI_Finalize());
return 0;
}