sglang_v0.5.2/pytorch_2.8.0/third_party/fbgemm/test/Float16ConvertTest.cc

196 lines
5.3 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <cmath>
#include <random>
#include "bench/BenchUtils.h"
#include "fbgemm/FbgemmConvert.h"
#include "src/RefImplementations.h"
using namespace std;
using namespace fbgemm;
namespace {
class FBGemmFloat16Test : public testing::TestWithParam<bool> {};
}; // namespace
INSTANTIATE_TEST_CASE_P(
InstantiationName,
FBGemmFloat16Test,
::testing::Bool());
TEST_P(FBGemmFloat16Test, Conversion) {
bool do_clip = GetParam();
constexpr float FP16_MAX = 65504.f;
float a[100]; // fp32 type
for (int i = 0; i < 100; ++i) {
a[i] = i + 1.25;
}
if (do_clip) {
a[3] += 1024 * FP16_MAX;
}
float16 b[100]; // float16 type
float c[100]; // fp32 type
FloatToFloat16_ref(a, b, 100, do_clip);
Float16ToFloat_ref(b, c, 100);
for (int i = 0; i < 100; ++i) {
// The relative error should be less than 1/(2^10) since float16
// has 10 bits mantissa.
float expected = a[i];
if (do_clip) {
expected = std::max(-FP16_MAX, std::min(expected, FP16_MAX));
}
EXPECT_LE(fabs(expected - c[i]) / expected, 1.0 / 1024);
}
}
TEST_P(FBGemmFloat16Test, Conversion_simd) {
bool do_clip = GetParam();
constexpr float FP16_MAX = 65504.f;
float a[100]; // fp32 type
for (int i = 0; i < 100; ++i) {
a[i] = i + 1.25;
}
if (do_clip) {
a[3] += 1024 * FP16_MAX;
}
float16 b[100]; // float16 type
float c[100]; // fp32 type
FloatToFloat16_simd(a, b, 100, do_clip);
Float16ToFloat_simd(b, c, 100);
for (int i = 0; i < 100; ++i) {
// The relative error should be less than 1/(2^10) since float16
// has 10 bits mantissa.
float expected = a[i];
if (do_clip) {
expected = std::max(-FP16_MAX, std::min(expected, FP16_MAX));
}
EXPECT_LE(fabs(expected - c[i]) / expected, 1.0 / 1024);
}
}
TEST_P(FBGemmFloat16Test, Conversion_simd2) {
bool do_clip = GetParam();
constexpr float FP16_MAX = 65504.f;
vector<vector<int>> shapes;
random_device r;
default_random_engine generator(r());
uniform_int_distribution<int> dm(1, 256);
uniform_int_distribution<int> dn(1, 1024);
for (int i = 0; i < 10; i++) {
int m = dm(generator);
int n = dn(generator);
shapes.push_back({m, n});
}
for (auto s : shapes) {
int m = s[0];
int n = s[1];
cerr << "m = " << m << " n = " << n << endl;
aligned_vector<float> A_fp32_ref(m * n); // fp32 type
aligned_vector<float16> A_float16(m * n); // float16 type
aligned_vector<float> A_fp32_final(m * n); // fp32 type
// randFill(A_fp32_ref, 0.0f, 4.0f);
for (int i = 0; i < m * n; ++i) {
A_fp32_ref[i] = (i % 10000) + 1.25;
}
if (do_clip) {
A_fp32_ref[0] += 1024 * FP16_MAX;
}
FloatToFloat16_simd(A_fp32_ref.data(), A_float16.data(), m * n, do_clip);
Float16ToFloat_simd(A_float16.data(), A_fp32_final.data(), m * n);
for (int i = 0; i < m * n; ++i) {
// The relative error should be less than 1/(2^10) since float16
// has 10 bits mantissa.
// printf( "A_fp32_final[%d]: %f; A_fp32_ref[%d]: %f\n", i,
// A_fp32_final[i], i, A_fp32_ref[i]);
float expected = A_fp32_ref[i];
if (do_clip) {
expected = std::max(-FP16_MAX, std::min(expected, FP16_MAX));
}
EXPECT_LE(fabs(expected - A_fp32_final[i]) / expected, 1.0 / 1024);
}
}
}
TEST_P(FBGemmFloat16Test, Conversion_fake_rounding) {
bool do_clip = GetParam();
constexpr float FP16_MAX = 65504.f;
union epsilon_t {
float f;
uint32_t i;
};
union epsilon_t epsilon;
epsilon.i = 0x38800000u; // 1 / 16384
float FP16_MIN = epsilon.f;
vector<vector<int>> shapes;
random_device r;
default_random_engine generator(r());
uniform_int_distribution<int> dm(32, 1024 * 256);
for (int i = 0; i < 10; i++) {
int m = dm(generator);
shapes.push_back({m});
}
for (auto s : shapes) {
int m = s[0];
cerr << "m = " << m << endl;
aligned_vector<float> A_fp32_ref(m); // fp32 type
aligned_vector<float16> A_float16(m); // float16 type
aligned_vector<float> A_fp32_final(m); // fp32 type
// randFill(A_fp32_ref, 0.0f, 4.0f);
for (int i = 0; i < m; ++i) {
A_fp32_ref[i] = (i % 10000) + 1.25;
}
if (do_clip) {
A_fp32_ref[0] += 1024 * FP16_MAX;
A_fp32_ref[1] = 1e-10;
A_fp32_ref[2] = 5.5e-8;
}
RoundToFloat16(A_fp32_ref.data(), A_fp32_final.data(), m, do_clip, do_clip);
for (int i = 0; i < m; ++i) {
// The relative error should be less than 1/(2^10) since float16
// has 10 bits mantissa.
// printf(
// "A_fp32_final[%d]: %f; A_fp32_ref[%d]: %f\n",
// i,
// A_fp32_final[i],
// i,
// A_fp32_ref[i]);
float expected = A_fp32_ref[i];
if (do_clip) {
expected = std::max(-FP16_MAX, std::min(expected, FP16_MAX));
if (std::abs(expected) < FP16_MIN) {
expected = 0.0;
}
}
constexpr float kEpsilon =
1e-8f; // To handle the case where expected == 0.0;
EXPECT_LE(
fabs(expected - A_fp32_final[i]) / (expected + kEpsilon), 1.0 / 1024);
}
if (do_clip) {
EXPECT_EQ(A_fp32_final[1], 0.0);
EXPECT_EQ(A_fp32_final[2], 0.0);
}
}
}