#include "lvgl_font.h"
#include <cbin_font.h>
LvglCBinFont::LvglCBinFont(void* data) {
font_ = cbin_font_create(static_cast<uint8_t*>(data));
}
LvglCBinFont::~LvglCBinFont() {
if (font_ != nullptr) {
cbin_font_delete(font_);