- Initialize Android/iOS platform code for both Flutter apps - admin-app: cn.gogenex.issuer (Genex发行方) - mobile: cn.gogenex.consumer (Genex消费者端) - Configure Android build.gradle.kts with: - Release signing config (keystore + key.properties) - Debug build type with .debug applicationId suffix - Release build type with ProGuard minification - minSdk 21, targetSdk from Flutter - Fix Flutter 3.38 API compatibility: - CardTheme → CardThemeData - TabBarTheme → TabBarThemeData - DialogTheme → DialogThemeData - Implement missing ForgotPasswordPage for mobile - Create cross-platform build scripts (build.sh + build.bat) - Supports: debug/release/clean/run modes - Supports: apk/appbundle/ios platforms - Unified build-output/ directory for APK artifacts - All 4 builds verified: debug + release × 2 apps Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| Contents.json | ||
| LaunchImage.png | ||
| LaunchImage@2x.png | ||
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| README.md | ||
README.md
Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with open ios/Runner.xcworkspace, selecting Runner/Assets.xcassets in the Project Navigator and dropping in the desired images.